PR:WW2 Status Update December 2017

Project Reality announcements and development highlights.
Valmont
Posts: 159
Joined: 2014-10-21 13:43

Re: PR:WW2 Status Update December 2017

Post by Valmont »

Found some more vids about AT cannons: Pak 48?

https://youtu.be/GlRNYm_8cuI?t=3439
AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Post by AfterDune »

PAK 38 :)

And Psyko, we've already pushed some things back, to implement later on. Right now the focus is on getting the last animations done.

After that however, it depends on what else is finished for PR and the manpower we have for testing and releasing.
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Psyko
Posts: 4466
Joined: 2008-01-03 13:34

Re: PR:WW2 Status Update December 2017

Post by Psyko »

[R-DEV]AfterDune wrote:PAK 38 :)

And Psyko, we've already pushed some things back, to implement later on. Right now the focus is on getting the last animations done.

After that however, it depends on what else is finished for PR and the manpower we have for testing and releasing.
You guys are awesome, dont confuse my opinion as bitching, i know how tough it is to keep on track. thanks for the reply.
Valmont
Posts: 159
Joined: 2014-10-21 13:43

Re: PR:WW2 Status Update December 2017

Post by Valmont »

[R-DEV]AfterDune wrote:PAK 38 :)
Thanks for the correction AD!

Are there any Paks 38 in PR:WW2?

I remember seeing some in the beta but don't know if they still remain/changed/removed now?
AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Post by AfterDune »

Valmont wrote:Thanks for the correction AD!

Are there any Paks 38 in PR:WW2?

I remember seeing some in the beta but don't know if they still remain/changed/removed now?
No, we have PAK 36 and PAK 40.
Psyko wrote:You guys are awesome, dont confuse my opinion as bitching, i know how tough it is to keep on track. thanks for the reply.
Oh, no worries, didn't think of it that way :) .
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Arab
PR:BF2 Developer
Posts: 2898
Joined: 2012-05-18 03:37

Re: PR:WW2 Status Update December 2017

Post by Arab »

Valmont wrote:Please don't forget to add coop support at least to one of the maps!

Dear Fastjack, any update on what the coop team is working on?
Been preparing the factions to be COOP compatible ;-)
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Valmont
Posts: 159
Joined: 2014-10-21 13:43

Re: PR:WW2 Status Update December 2017

Post by Valmont »

[R-DEV]Arab wrote:Been preparing the factions to be COOP compatible ;-)
Oh God ohh God my body is ready! :mrgreen:

Thanks Arab!
Last edited by Valmont on 2018-01-07 23:39, edited 1 time in total.
_Ivan_
Posts: 8
Joined: 2016-01-31 11:01

Re: PR:WW2 Status Update December 2017

Post by _Ivan_ »

Can't wait.
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XSHADOWGX
Posts: 25
Joined: 2007-05-06 23:18

Re: PR:WW2 Status Update December 2017

Post by XSHADOWGX »

Great work Gus!! Please release it ASAP its gonna give a new life to the community!!
Multisaeed25
Posts: 7
Joined: 2015-09-20 16:23

Re: PR:WW2 Status Update December 2017

Post by Multisaeed25 »

When we will be able to play it?
Anglo_
Posts: 29
Joined: 2017-06-29 14:08

Re: PR:WW2 Status Update December 2017

Post by Anglo_ »

Im so excited for this lol I haven't played regular PR in months but seeing that this is nearly done I went out and got a new Mic and booted up the old PC again.
https://www.youtube.com/watch?v=HA1mbZ_MMh8
Valmont
Posts: 159
Joined: 2014-10-21 13:43

Re: PR:WW2 Status Update December 2017

Post by Valmont »

How effective where various anti tank weapons in ww2
https://www.youtube.com/watch?v=ENc2ZDgkv7Q
Rezza
Posts: 2309
Joined: 2008-04-06 20:53

Re: PR:WW2 Status Update December 2017

Post by Rezza »

Looking forward to more updates from the PR team!
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Cutthroatjosh
Posts: 1
Joined: 2016-12-15 07:01

Re: PR:WW2 Status Update December 2017

Post by Cutthroatjosh »

Are there any servers up...?
User avatar
Mr.VdHeide
PR:BF2 Developer
Posts: 923
Joined: 2014-09-16 10:16

Re: PR:WW2 Status Update December 2017

Post by Mr.VdHeide »

PR WW2 is not released yet, you will have to wait untill the release. :)


D.J.
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megatom
Posts: 3
Joined: 2018-01-26 17:04

Re: PR:WW2 Status Update December 2017

Post by megatom »

Thanks for the update, I would like to ask that in the future you add Brazil as a new army in the game. 40% of pr players today are Brazilian so please rate this request.
VTRaptor
Posts: 330
Joined: 2015-06-25 14:49

Re: PR:WW2 Status Update December 2017

Post by VTRaptor »

If there's so many of you, then i'm sure you are able to team up and make your army. Almost every faction was made by the community. Just gather modders, or learn to be one.
Valmont
Posts: 159
Joined: 2014-10-21 13:43

Re: PR:WW2 Status Update December 2017

Post by Valmont »

Brazil already has some of the greatest BF2 modders out there... take B4RR3l for example, the creator of Battlefield 2 HD, mod.

The guy who proved that the BF2 engine can handle HD textures without dropping frames of becoming unstable.

The guy is a genius and I've been wondering who wasn't him hired into the PR team just to keep experimenting on the possibilities of the engine.

Hell, his HD sky and ground textures alone would make PR look a few years younger, not to mention all the other stuff he pioneered on.
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