We need change medic and breacher kits.

Post your feedback on the current Project Reality release (including SinglePlayer).
Post Reply
Freerade
Posts: 3
Joined: 2017-05-06 17:14

We need change medic and breacher kits.

Post by Freerade »

-Russian breacher need shotgun, i think MEC saiga will be nice for that
-All breachers in all fractions need one more frag grenade
-US medic and MEC medics need holo and red dot sights for alternative kits, holo for US, red dot for MEC, also add one frag grenade. I think medic kit should become more popular after that change and its compenses boring gameplay for medic.
Filamu
Posts: 318
Joined: 2006-12-15 14:20

Re: We need change medic and breacher kits.

Post by Filamu »

While we are on it, the AR needs some more toys too. Why should ARs be discouraged from CCQ? I'm thinking 3 or 4 nades, and bring back the super accurate undeployed we had a while back. Maybe a LAW in case enemies are hiding somewhere splashable?

On a more serious note, the shotgun for Russia would be kind of nice, in case there aren't any nades around.

Unfortunately this is in the wrong forum. Suggestions belong in the suggestions forum.
assetruler69
Posts: 211
Joined: 2017-04-18 17:50

Re: We need change medic and breacher kits.

Post by assetruler69 »

Is this a feedback or is this just a suggestion?

https://www.realitymod.com/forum/f18-pr-bf2-suggestions
Fastjack
PR:BF2 Contributor
Posts: 525
Joined: 2011-09-04 19:47

Re: We need change medic and breacher kits.

Post by Fastjack »

And for my favorite Grenadier kit please the 40mm flashbangs. Who need 40mm Smoke :grin:
Image
LEGIYA
Posts: 160
Joined: 2017-07-04 23:02

Re: We need change medic and breacher kits.

Post by LEGIYA »

I dont believe that Russian forces use shotguns.
The holo sight could happen for US kits and Medic kit is pretty boring...
Only good thing about medic kits are patches for yourself after you get hit.Eventually you are gonna go insane after hearing only "Medic-I need medic"...
User avatar
ALADE3N
PR:BF2 Developer
Posts: 577
Joined: 2016-02-13 17:34
Location: Philippines

Re: We need change medic and breacher kits.

Post by ALADE3N »

i believe this post is in the wrong section , perhaps in the suggestions maybe
Image
lakinen
Posts: 215
Joined: 2016-12-03 15:24

Re: We need change medic and breacher kits.

Post by lakinen »

Army dont use shotguns, only(special anti-terrorist unit,police).And russian have maybe the best in the world Saiga 12.
-can you carry more grenade in rl
I play allways like medic,is useless to be medic(no fight all time running around map and heal),i just play because nobody want to be medic( like mortar sq all game droping ammo box) who love that.
So just look old players and some dev(who play the game) they take assets and lat kits and play.
Only a few real inf sq leaders in game.
So we're here to pop up the servers(inf ppl)
Psyko
Posts: 4466
Joined: 2008-01-03 13:34

Re: We need change medic and breacher kits.

Post by Psyko »

he has a point though, throwing grenades to destroy logistic crates usually end tragically. and c4 is kept for FOBS.
Rabbit
Posts: 7818
Joined: 2006-12-17 15:14

Re: We need change medic and breacher kits.

Post by Rabbit »

Obviously we need to go back to the old days of knifing the radio.
Image

AfSoccer "I just don't see the natural talent."
Image
mectus11
PR:BF2 Developer
Posts: 805
Joined: 2015-09-05 19:44

Re: We need change medic and breacher kits.

Post by mectus11 »

Psyko wrote:he has a point though, throwing grenades to destroy logistic crates usually end tragically. and c4 is kept for FOBS.
Works fine for me, just don't stand too close.
Image
Image Image Image
sweedensniiperr
Posts: 2784
Joined: 2009-09-18 10:27

Re: We need change medic and breacher kits.

Post by sweedensniiperr »

Psyko wrote:he has a point though, throwing grenades to destroy logistic crates usually end tragically. and c4 is kept for FOBS.
mectus11 wrote:Works fine for me, just don't stand too close.
you now have no grenades while the other breacher you encounter have 2

you are now at a disadvantage

think I said something similiar(in a similar thread?)

EDIT: ah here it is
https://www.realitymod.com/forum/f255-i ... class.html
https://www.realitymod.com/forum/f255-i ... ost2031284

basically give russians to open doors and destroy crates? Perhaps give them the old phosphor grenade but modified so it doesn't damage FOBs or vehicles? Or something similar?
Last edited by sweedensniiperr on 2018-01-13 14:20, edited 1 time in total.
Image
AutumnCreed
Posts: 5
Joined: 2018-07-15 18:13

Re: We need change medic and breacher kits.

Post by AutumnCreed »

Freerade wrote:-Russian breacher need shotgun, i think MEC saiga will be nice for that
-All breachers in all fractions need one more frag grenade
-US medic and MEC medics need holo and red dot sights for alternative kits, holo for US, red dot for MEC, also add one frag grenade. I think medic kit should become more popular after that change and its compenses boring gameplay for medic.

I'm ok with a shotgun for Russia if they use it IRL, else something atleast to destroy crates (incendiary grenades, small explosive charges, even a hammer XD) without wasting frag grenades (is there another way ?). Flashbangs will be awesome, but no need to increase the actual amount of frag grenades ^^

I use to play Medic, and i disagree with you on the fact the kit needs to get frag grenade. It's not suppose to be an offensive soldier ! The kit should have more patches and maybe more smoke grenades, but that's all.
I play allways like medic,is useless to be medic(no fight all time running around map and heal),i just play because nobody want to be medic( like mortar sq all game droping ammo box) who love that.
So just look old players and some dev(who play the game) they take assets and lat kits and play.
Only a few real inf sq leaders in game.
So we're here to pop up the servers(inf ppl)
Just **** things you said. You clearly don't know what is the role of a medic. You should never play it again if you don't like that and you feels like you are forced too.

I know people don't like to play it but nobody says why...

You can't tell it's because you never kill, that's wrong ! I often do as much kills as the others members of my squad (and more) because (i'm a good shooter lol) i'm also an armed soldier and i know how to secured a position before doing my medic stuffs ;)

I assume people also don't like this job because you have to take higher responsabilities for your squad (and whole faction), that's why i think Squad Leader and Medic are the most important soldier of a squad (Medic kit is one of the first kit available with the rifleman in a squad, think about it)... So yeah, i find it fun to run accross the map to revive soldiers, doing my best to be useful in the fight <3

lakinen,PR is not a game for you... you seems to like killing more than being part of a group and helping it to win the battle. Logistics is a part a war, if you don't like to drop ammo boxes on a tow, obey to your officier's order to rush the enemy, do your part... please don't play PR... you are a part of the people who are ruining the game and its realism for bad reasons :(

So please, guys, don't talk shit again on Medics. It's not boring to be a medic and it's cool to have a mother that take a lot of risks to come to you and kiss your scratchs because you jumped over wires :)
Post Reply

Return to “PR:BF2 Feedback”