Polish kits - some bugs I found

If you find a bug within PR:BF2 (including PRSP), please report it here.
Locked
Geronimo
Posts: 274
Joined: 2013-03-28 20:49

Polish kits - some bugs I found

Post by Geronimo »

First of all thank you for all the new content! I found some bugs in the polish kits and I hope I am not too annoying if I point them out. :wink:

General:
Eotech (magnified and unmagnified) is slightly misaligned to the top left.
On the "WZ. 96 Beryl Reflex Sight" bullets from the magazine are visible through the receiver during reload.

pl_at
Spike has no deviation.

pl_sniper
Scope is misaligned to the top left.

pl_mg
Scope is misaligned towards the top.
Backup sights are slightly misaligned to the bottom.
Sound doesn't match rate of fire.
Gun has 200 rounds, ammo box is 100 rounds model.
Gun overheats too quickly imho and you can't "unscope" after it has overheated.

pl_riflemanat
RPG-7 has 3 rounds.

pl_riflemanap and pl_riflemanap_alt
Both kits don't have grenades.
User avatar
Mineral
Retired PR Developer
Posts: 8534
Joined: 2012-01-02 12:37
Location: Belgium

Re: Polish kits - some bugs I found

Post by Mineral »

Fixed ap kits. the rest will need to be verified . Thx for reports!
Image
Arab
PR:BF2 Developer
Posts: 2898
Joined: 2012-05-18 03:37

Re: Polish kits - some bugs I found

Post by Arab »

Fixed pl_mg sound rpm issue
Last edited by Arab on 2018-02-04 08:44, edited 1 time in total.
Image
User avatar
Mats391
PR:BF2 Lead Developer
Posts: 7643
Joined: 2010-08-06 18:06

Re: Polish kits - some bugs I found

Post by Mats391 »

Are you sure the pl_at has no deviation? The deviation indicator just wont go any further to show increase.
Image

Mineral: TIL that Wire-guided missiles actually use wire
Geronimo
Posts: 274
Joined: 2013-03-28 20:49

Re: Polish kits - some bugs I found

Post by Geronimo »

[R-DEV]Mats391 wrote:Are you sure the pl_at has no deviation? The deviation indicator just wont go any further to show increase.
You are right. It has deviation, sorry.

I tested it again and it seems I just got lucky yesterday because it always launched from the same position.
Toby_the_Jarhead
Posts: 30
Joined: 2009-08-14 23:43

Re: Polish kits - some bugs I found

Post by Toby_the_Jarhead »

about the sniper-kit..

we tried to grab the alternative version on sahah... whatever its called ;) and 2x we ended up with the non-alternative one... later that round i tried the standard version and still got the same gun...

spawning the corresponding kits on a local server gives me both rifles though... dont know if that was an exception, but still its strange...
i cannot test it by requesting it via commo-rose again because of missing coop-versions and the lack of people willing/availible to test
Image
User avatar
Mineral
Retired PR Developer
Posts: 8534
Joined: 2012-01-02 12:37
Location: Belgium

Re: Polish kits - some bugs I found

Post by Mineral »

Yeah that's a bug that's fixed for next version. Should be able to select both just fine then !
Image
Toby_the_Jarhead
Posts: 30
Joined: 2009-08-14 23:43

Re: Polish kits - some bugs I found

Post by Toby_the_Jarhead »

[R-DEV]Mineral wrote:Yeah that's a bug that's fixed for next version. Should be able to select both just fine then !
awesome, nice to hear :)
Image
User avatar
Mineral
Retired PR Developer
Posts: 8534
Joined: 2012-01-02 12:37
Location: Belgium

Re: Polish kits - some bugs I found

Post by Mineral »

On the "WZ. 96 Beryl Reflex Sight" bullets from the magazine are visible through the receiver during reload.
Image

do you mean this? Can we confirm it's not intended? (my knowledge of AK inner workings is limited :p )
Image
User avatar
Suchar
PR:BF2 Lead Developer
Posts: 2208
Joined: 2016-10-12 13:25
Location: Poland

Re: Polish kits - some bugs I found

Post by Suchar »

It should be like this.
Image
DogACTUAL
Posts: 879
Joined: 2016-05-21 01:13

Re: Polish kits - some bugs I found

Post by DogACTUAL »

This happened to me once, didn't try to reproduce it yet.

While using the new guided HAT, having it scoped in and pressing fire button, i switched my stance from prone to standing at the moment of holding fire button to launch it.

Then it didn't launch and couldn't be launched when retrying and i wasn't able to scope out or equip a different item, meanwhile the 'seeking' indicator stayed on frozen in the corner.
LimitJK
Posts: 104
Joined: 2016-02-06 21:25

Re: Polish kits - some bugs I found

Post by LimitJK »

can happen with all hat kits
Image
Image
Geronimo
Posts: 274
Joined: 2013-03-28 20:49

Re: Polish kits - some bugs I found

Post by Geronimo »

Image

Image
User avatar
Mats391
PR:BF2 Lead Developer
Posts: 7643
Joined: 2010-08-06 18:06

Re: Polish kits - some bugs I found

Post by Mats391 »

It might be me, but cant see what the issue is :D
Please add big red arrow :)
Image

Mineral: TIL that Wire-guided missiles actually use wire
Aleon
PR:BF2 Contributor
Posts: 98
Joined: 2009-11-14 18:25

Re: Polish kits - some bugs I found

Post by Aleon »

I am a potato with guns, but I think he means this:

Image
Image
Fastjack
PR:BF2 Contributor
Posts: 525
Joined: 2011-09-04 19:47

Re: Polish kits - some bugs I found

Post by Fastjack »

Happen on coop layers

gaza std crashes again after a fixed time

karbala polish officer gets wrong kit the std gets the alt kit and alt also get the alt kit

Muttrah std AAVP gun fires from body not from turret
Geronimo
Posts: 274
Joined: 2013-03-28 20:49

Re: Polish kits - some bugs I found

Post by Geronimo »

Thanks for making it more clear aleon. Also the fire selector (the big plate on the side of the receiver) is missing.
User avatar
Mineral
Retired PR Developer
Posts: 8534
Joined: 2012-01-02 12:37
Location: Belgium

Re: Polish kits - some bugs I found

Post by Mineral »

I'm going to lock this thread before it becomes v1.5 issue galore. Make separate threads pls. Everything posted so far is on our tracker.
Image
Locked

Return to “PR:BF2 Bugs”