Suddenly one of my maps starts to generate such message:
Wanted to update fov for camera ****** but no pco, or root projectile, found.
https://yadi.sk/i/gY224u1H3S65za
I disable all PCO (in Gameplayobjects.con), all statics, all overgowth - almost all, remove all other maps...
The error still exists.
The problem is I don't know when it came exactly, and many resources were added after that.
Can anybody tell something about that error?
"Wanted to update fov" error.
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Arab
- PR:BF2 Developer
- Posts: 2898
- Joined: 2012-05-18 03:37
Re: "Wanted to update fov" error.
This error usually happens when a non-PCO is added to the GPO.
What does the BF2Editor log say? You can also run the debugger.
https://www.realitymod.com/forum/f388-p ... -v1-x.html
What does the BF2Editor log say? You can also run the debugger.
https://www.realitymod.com/forum/f388-p ... -v1-x.html
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MaxP
- Posts: 117
- Joined: 2008-09-08 19:18
Re: "Wanted to update fov" error.
Nothing critical in Editor log, nor in the modmanager log...
Only editor shows
I encounterd similar problems before, like the the CP template name in AIX2 maps matching the static object template, or with road splines.
But, unfortunately, it is not the same...
Only editor shows
- it is strange.Ignored Warning[ToolObject] : Couldn't activate template: Sound. Template does not exsist.
I encounterd similar problems before, like the the CP template name in AIX2 maps matching the static object template, or with road splines.
But, unfortunately, it is not the same...

