Michael Z Freeman wrote:Hi. New COOP support is excellent but there are some issues ...
1. Polish side never use vehicles or helicopters at their main base.
2. If the bridge is destroyed then AI soldiers get stuck there and can never take/hold the southern most CP in the city.
As outlawz and I ported the map to coop.
1. The map is designed to be humans VS bots on a public server.
For this exact reason the polish forces do not have any bot assets as this would result in them been used by humans and the map been really easy.
2. I could add the metal plates under it like was done on khami.
@Rabbit: River should be meshed but the bridge does not have an AI template so the bots do not know it is destroyed. As the bridge is green mesh =faster road they will keep using that.
For bugs. The BMP3 is marked on the polish side while it shouldn’t. The public GPO shows it spawns on team1 and not on team2