Kashan Desert v1.4.10.0
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InfantryGamer42
- Posts: 495
- Joined: 2016-03-16 16:01
Kashan Desert v1.4.10.0
So to start. Overall I like idea whit two active bunker flags in same time. But while playing yesterday I found one other problem on this map. That problem is lack of light transport vehicles. This porblem is really big on STD and LRG where MEC doesnt have any trucks(need to relies on Mi-17) and Canada has 2 norespawn trucks. ALT is doing better whit 6 norespawn trucks.
Why is this problem? So in normal game teams usually can rely on chopers to transport them and give them supplies. This was good in old map system where trucks were used to rush north/south bunker(depending on side) while trans whould deploy INF on hills and there first flag. But after this update we got captured first flags(for both sides) and 2 bunker flags(both can be captured). This forses trans for three tactics:
-deploy 2 squads in each bunker flag(big risk to lose one choper)
-to deploy one squad in hills and one in bunker
-and to deploy 2 squads in hills
Usually team on Kashan has 3 INF squads+ CAS(which usually playes INF in first 20 min). That mines that 2 squads cant be deploy(APC usually dont transport INF because they try to destroy enemy armour which is IMO best to do). If both chopers survive(after this map update thats rare for one of teams) we could deploy two other squads. I would not have any problem whit this,but some other maps have that much light vehicles that you can choose whole match in which vehicle whould you move out of main. Why than Kashan has max 2 trucks on most layouts?
To fix thise problem i would recommend few changes to vehicles on this map:
AAS STD and LRG
Canada
4xMLVW Logistic(5 min)
2xMLVW(5 min)
2xMercedes G-Wagen(5 min)
1xMercedes G-Wagen Support(7 min)
3xLAV-3(15 min)
3xLeopard 2A6(20 min)
1xCH-146 Griffon(5 min)
1xCH-147F Chinook(10 min)
2xCF-188A Hornet(20 min,delay)
1xCF-188A Hornet CAS(20 min,delay)
MEC
4xUral-4320 Logistic(5 min)
2xUral-4320(5 min)
2xUAZ-3151(5 min)
1xUAZ-3151 Support(7 min)
2xBMP-2M(15 min)
2xT-72S1(20 min)
1x9K35 Gopher(10 min,delay)
1x9P149 Shturm-S(10 min,delay)
2xMi-17 Hip(5 min)
2xMiG-29 Fulcrume(20 min,delay)
1xSu-25 Frogfoot(20 min,delay)
AAS ALT
US Army
4xM35 Logistic(5 min)
4xM35 2.5 Ton(5 min)
2xM1151 Up-Armored HMMWV(10 min,delay)
2xM1126 Stryker MK19(15 min,delay)
2xM2A2 Bradley ODS(15 min)
1xM1A2 Abrams(20 min,delay)
2xA/TWQ-1 Avenger(10 min,delay)
2xUH-60 Blackhawk(5 min)
1xAH-64D Apache Longbow(20 min,delay)
1xOH-58D Kiowa Hellfire(20 min,delay)
MEC
4xUral-4320 Logistic(5 min)
2xUral-4320(5 min)
2xUAZ-3151(5 min)
2xMT-LB 6M(10 min,delay)
2xBTR-80(10 min)
2xBMP-2M(15 min)
1xT-72S1(20 min,delay)
1x9K35 Gopher(10 min,delay)
1xZSU-23-4 Shilka(10 min,delay)
2xMi-17 Hip(5 min)
1xMi-28N Havoc(20 min,delay)
1xSOKO HN-45M Gama 2(20 min,delay)
Note that curent tickest are OK and they should stay us there are.
Note2 I mean v1.4.11.0
Why is this problem? So in normal game teams usually can rely on chopers to transport them and give them supplies. This was good in old map system where trucks were used to rush north/south bunker(depending on side) while trans whould deploy INF on hills and there first flag. But after this update we got captured first flags(for both sides) and 2 bunker flags(both can be captured). This forses trans for three tactics:
-deploy 2 squads in each bunker flag(big risk to lose one choper)
-to deploy one squad in hills and one in bunker
-and to deploy 2 squads in hills
Usually team on Kashan has 3 INF squads+ CAS(which usually playes INF in first 20 min). That mines that 2 squads cant be deploy(APC usually dont transport INF because they try to destroy enemy armour which is IMO best to do). If both chopers survive(after this map update thats rare for one of teams) we could deploy two other squads. I would not have any problem whit this,but some other maps have that much light vehicles that you can choose whole match in which vehicle whould you move out of main. Why than Kashan has max 2 trucks on most layouts?
To fix thise problem i would recommend few changes to vehicles on this map:
AAS STD and LRG
Canada
4xMLVW Logistic(5 min)
2xMLVW(5 min)
2xMercedes G-Wagen(5 min)
1xMercedes G-Wagen Support(7 min)
3xLAV-3(15 min)
3xLeopard 2A6(20 min)
1xCH-146 Griffon(5 min)
1xCH-147F Chinook(10 min)
2xCF-188A Hornet(20 min,delay)
1xCF-188A Hornet CAS(20 min,delay)
MEC
4xUral-4320 Logistic(5 min)
2xUral-4320(5 min)
2xUAZ-3151(5 min)
1xUAZ-3151 Support(7 min)
2xBMP-2M(15 min)
2xT-72S1(20 min)
1x9K35 Gopher(10 min,delay)
1x9P149 Shturm-S(10 min,delay)
2xMi-17 Hip(5 min)
2xMiG-29 Fulcrume(20 min,delay)
1xSu-25 Frogfoot(20 min,delay)
AAS ALT
US Army
4xM35 Logistic(5 min)
4xM35 2.5 Ton(5 min)
2xM1151 Up-Armored HMMWV(10 min,delay)
2xM1126 Stryker MK19(15 min,delay)
2xM2A2 Bradley ODS(15 min)
1xM1A2 Abrams(20 min,delay)
2xA/TWQ-1 Avenger(10 min,delay)
2xUH-60 Blackhawk(5 min)
1xAH-64D Apache Longbow(20 min,delay)
1xOH-58D Kiowa Hellfire(20 min,delay)
MEC
4xUral-4320 Logistic(5 min)
2xUral-4320(5 min)
2xUAZ-3151(5 min)
2xMT-LB 6M(10 min,delay)
2xBTR-80(10 min)
2xBMP-2M(15 min)
1xT-72S1(20 min,delay)
1x9K35 Gopher(10 min,delay)
1xZSU-23-4 Shilka(10 min,delay)
2xMi-17 Hip(5 min)
1xMi-28N Havoc(20 min,delay)
1xSOKO HN-45M Gama 2(20 min,delay)
Note that curent tickest are OK and they should stay us there are.
Note2 I mean v1.4.11.0
Last edited by InfantryGamer42 on 2017-05-22 04:16, edited 1 time in total.
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Rabbit
- Posts: 7818
- Joined: 2006-12-17 15:14
Re: Kashan Desert v1.4.10.0
HN-45M<KiowaAleksa2000SM wrote:-snip-
Last edited by Rabbit on 2017-05-21 21:57, edited 1 time in total.
AfSoccer "I just don't see the natural talent."

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X-Alt
- Posts: 1073
- Joined: 2013-07-02 22:35
Re: Kashan Desert v1.4.10.0
Assymetrical asset balance is a cancer to gameplay.
Mirror is always the solution.
Mirror is always the solution.
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DogACTUAL
- Posts: 879
- Joined: 2016-05-21 01:13
Re: Kashan Desert v1.4.10.0
Not sure if sarcastic or not, judging by your opinions in other posts i am leaning towards sarcastic.
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InfantryGamer42
- Posts: 495
- Joined: 2016-03-16 16:01
Re: Kashan Desert v1.4.10.0
This is just starting idea. There can be more done. Main point is that there is big lack of light transport vehicles which need to be fix. I just propose one solution. Other ideas are always good.X-Alt wrote:Assymetrical asset balance is a cancer to gameplay.
Mirror is always the solution.
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viirusiiseli
- Posts: 1171
- Joined: 2012-02-29 23:53
Re: Kashan Desert v1.4.10.0
MEC side underpowered on ALT.
A single avenger is more effective than shilka and gopher together. Yet US gets 2 avengers. This to top off the fact that kiowa is totally not comparable to the crappy gazelle.
1 avenger (10min respawn) would suffice for USA with mec keeping both aavs at 15 minute respawns
A single avenger is more effective than shilka and gopher together. Yet US gets 2 avengers. This to top off the fact that kiowa is totally not comparable to the crappy gazelle.
1 avenger (10min respawn) would suffice for USA with mec keeping both aavs at 15 minute respawns
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Rabbit
- Posts: 7818
- Joined: 2006-12-17 15:14
Re: Kashan Desert v1.4.10.0
Really wish devs would say fuck it and just throw milans on the gazelle for proper balance.viirusiiseli wrote:MEC side underpowered on ALT.
A single avenger is more effective than shilka and gopher together. Yet US gets 2 avengers. This to top off the fact that kiowa is totally not comparable to the crappy gazelle.
1 avenger (10min respawn) would suffice for USA with mec keeping both aavs at 15 minute respawns
AfSoccer "I just don't see the natural talent."

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InfantryGamer42
- Posts: 495
- Joined: 2016-03-16 16:01
Re: Kashan Desert v1.4.10.0
I really didnt now about that. I dont play AAVs. Still can we get some DEV oppinion?viirusiiseli wrote:MEC side underpowered on ALT.
A single avenger is more effective than shilka and gopher together. Yet US gets 2 avengers. This to top off the fact that kiowa is totally not comparable to the crappy gazelle.
1 avenger (10min respawn) would suffice for USA with mec keeping both aavs at 15 minute respawns
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viirusiiseli
- Posts: 1171
- Joined: 2012-02-29 23:53
Re: Kashan Desert v1.4.10.0
You mean you don't enjoy missiles that can be outrun with the heli itself?Rabbit wrote:Really wish devs would say fuck it and just throw milans on the gazelle for proper balance.
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Rabbit
- Posts: 7818
- Joined: 2006-12-17 15:14
Re: Kashan Desert v1.4.10.0
Make it mec v china or some shit.
AfSoccer "I just don't see the natural talent."

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PatrickLA_CA
- Posts: 2243
- Joined: 2009-07-14 09:31
Re: Kashan Desert v1.4.10.0
Bring back the radiant sand color. It made the map unique.
In-game: Cobra-PR
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X-Alt
- Posts: 1073
- Joined: 2013-07-02 22:35
Re: Kashan Desert v1.4.10.0
this so muchPatrickLA_CA wrote:Bring back the radiant sand color. It made the map unique.
