Dear anyone that can help,
After modding my current BattleField 2-mod for almost 4 years I've hit a wall. Never had I had to write new code, since I'm barely able to import new weapons, change some models around and simple text-editing. Anyhow, I've gotten permission from the author of head_shot.py to use it in my mod.
The thing is I'de like to hear the UT-Announcer saying "headshot" after the player scores a headshot. Managed to 'create' the headshot.wav in GameSounds.con but no idea of how to connect it to the message created by head_shot.py.
Hope someone could help me create the code to connect the head_shot.py message to this the selfmade-code in GameSounds.con
rem -----------------------------------------------------------------------
rem ----------------------------- HeadshotAnn------------------------------
rem -----------------------------------------------------------------------
Sound.addSound headshotannouncer
ObjectTemplate.soundFilename Common/Sound/Hud/headshot.wav
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 0
ObjectTemplate.volume 0.5
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 0.1
ObjectTemplate.minDistance 1
How to create new UT-announcer using head_shot.py
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AfterDune
- Retired PR Developer
- Posts: 17094
- Joined: 2007-02-08 07:19
Re: How to create new UT-announcer using head_shot.py
You can't play sounds with Python, as it's serverside.

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D3litenl
- Posts: 2
- Joined: 2018-06-22 19:17
Re: How to create new UT-announcer using head_shot.py
Could there be another way to implement the UT-announcer saying "headshot" after scoring one?
Any help would be great!
Any help would be great!
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AlonTavor
- PR:BF2 Developer
- Posts: 2991
- Joined: 2009-08-10 18:58
Re: How to create new UT-announcer using head_shot.py
Add it as effect for the head material I guess? Everyone will be able to hear it though. There are no events for headshot.
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FFG
- Forum Moderator
- Posts: 1468
- Joined: 2014-03-18 04:47
Re: How to create new UT-announcer using head_shot.py
could you not assign a vbf2 medal for it and trigger a sound via that?
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Arab
- PR:BF2 Developer
- Posts: 2898
- Joined: 2012-05-18 03:37


