Are the map grid sectors wrong?

General discussion of the Project Reality: BF2 modification.
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Undermun
Posts: 17
Joined: 2016-01-21 02:24

Are the map grid sectors wrong?

Post by Undermun »

I was testing some math with a ruler to measure distances for mortar, but I noticed something odd on the map grid, it's not a perfect square, and I suppose it's a mistake. I'm not sure about this, so what do you think?

Here's a 3x zoom print on Burning Sands. I used a pixel ruler and it is not a perfect measurement, but the difference is visible.

http://prntscr.com/ktpwd8
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: Are the map grid sectors wrong?

Post by Rhino »

The map, along with the rest of the UI, is stretched to meet your screens rez, and only a 1024x768 monitor or anything in that same ratio will have the UI totally correct.
Image
Undermun
Posts: 17
Joined: 2016-01-21 02:24

Re: Are the map grid sectors wrong?

Post by Undermun »

Rhino wrote:The map, along with the rest of the UI, is stretched to meet your screens rez, and only a 1024x768 monitor or anything in that same ratio will have the UI totally correct.
Ah, I had forgotten the resolution factor, it's important ... haha
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