Ammo Bag
-
Outlawz7
- Retired PR Developer
- Posts: 17261
- Joined: 2007-02-17 14:59
-
C@$PER
- Posts: 39
- Joined: 2018-09-12 23:19
Re: Ammo Bag
Touché but I don't think that rearms either.
Last edited by C@$PER on 2018-11-19 11:19, edited 1 time in total.
- Suchar
- PR:BF2 Lead Developer
- Posts: 2208
- Joined: 2016-10-12 13:25
- Location: Poland
-
C@$PER
- Posts: 39
- Joined: 2018-09-12 23:19
Re: Ammo Bag
If a rifleman uses the bandage then drops the ammo bag, literally nothing rearms so the ammo bag is completely wasted. If an officer or spotter use all 3 bandages, I'm pretty sure all the bandages will all rearm from one rifleman ammo bag. Maybe the ammo bag could be the last piece of equipment to rearm if it's possible to create a rearm priority.
- Suchar
- PR:BF2 Lead Developer
- Posts: 2208
- Joined: 2016-10-12 13:25
- Location: Poland
Re: Ammo Bag
No, and that's exactly why we can't do anything about that. Ammo bag is quite powerful already, I see no reason to buff it even more.C@$PER wrote:if it's possible to create a rearm priority.
-
FFG
- Forum Moderator
- Posts: 1468
- Joined: 2014-03-18 04:47
Re: Ammo Bag
Ammo bags work on a hierarchy for kits from top to bottom, and they can only resupply 1 slot.C@$PER wrote:What about decreasing the bandage cost?
- Suchar
- PR:BF2 Lead Developer
- Posts: 2208
- Joined: 2016-10-12 13:25
- Location: Poland
-
Filamu
- Posts: 318
- Joined: 2006-12-15 14:20
Re: Ammo Bag
It is a squad asset, not something you use to rearm your bandage. Give it to the medic or LAT.C@$PER wrote:What about decreasing the bandage cost?



