Firetams are a basic elements IRL squads. They bring more felxibility, effectiveness, more tactics, easier management of the squad and organization. This would apply perfectly in PR since it's been implemented in squad v12 and works great, pple do use it.
Sls should be able to assign:
FTs and assign who is in and who gets out
Fireteam leaders for each fireteam
This would enhance teamwork therefore gameplay and it's just much more enjoyble overrall.
Fireteam system
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Frontliner
- PR:BF2 Contributor
- Posts: 1884
- Joined: 2012-10-29 09:33
Re: Fireteam system
Engine doesn't allow that
VTRaptor: but i only stopped for less than 10 secs and that fucking awesome dude put 2 of them
]CIA[ SwampFox: well my definition of glitching is using an enemy kit to kill the enemy
Just_Dave: i have a list about PR players, and they r categorized by their skill
Para: You sir are an arse and not what the game or our community needs.
AlonTavor: Is that a German trying to make me concentrate?
Heavy Death: join PRTA instead - Teamwork is a must there.
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VTRaptor
- Posts: 330
- Joined: 2015-06-25 14:49
Re: Fireteam system
Been using fire teams in PR for over 3 years.
You don't need an ingame system for it.
@edit, corrected mistake I somehow haven't noticed before XD
You don't need an ingame system for it.
@edit, corrected mistake I somehow haven't noticed before XD
Last edited by VTRaptor on 2018-12-05 17:33, edited 1 time in total.
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transpilot123
- Posts: 48
- Joined: 2018-08-04 15:40
Re: Fireteam system
fireteams dont work and slower you squad anyways...
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DogACTUAL
- Posts: 879
- Joined: 2016-05-21 01:13
Re: Fireteam system
Yeah what the other guy said, just assign fireteams at the beginning by telling your squad and making sure they know their role.
I mean real military does it the same way afaik, they do not have some electronic gadget telling them which fireteam they belong to. lol
I mean real military does it the same way afaik, they do not have some electronic gadget telling them which fireteam they belong to. lol
Not only did the DEVs totally throw off the CAS/AA balance and make TOWs useless against tanks, no that was not enough. They also had to introduce their most controversial change yet, a 16 character limit on player names.
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''Mats literally does not give a single fuck what you, me or everybody else thinks the game should be like. He doesn't care if you, me or everybody else plays the game even.'' - Frontliner
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''Mats literally does not give a single fuck what you, me or everybody else thinks the game should be like. He doesn't care if you, me or everybody else plays the game even.'' - Frontliner
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Brotherscompany
- Posts: 167
- Joined: 2016-05-29 15:23
Re: Fireteam system
l get your ideia and l quite like it, unfortunelly l guess you would have engine restrictionssgt.maze2 wrote:Firetams are a basic elements IRL squads. They bring more felxibility, effectiveness, more tactics, easier management of the squad and organization. This would apply perfectly in PR since it's been implemented in squad v12 and works great, pple do use it.
Sls should be able to assign:
FTs and assign who is in and who gets out
Fireteam leaders for each fireteam
This would enhance teamwork therefore gameplay and it's just much more enjoyble overrall.
lts just a quality of life emprovement dont bash it so hard.
Sometimes ind the midle of confusion or just due to the fact that people leave the SQ either the SQ members or the actually SQL could Forget who belongs to which fireteam, l have seen this happen even to SQL that frequently use the fire team method
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Heavy Death
- Posts: 1303
- Joined: 2012-10-21 10:51
Re: Fireteam system
Piece of paper and a pen help, if you are literate. Its like having legs and asking for a wheelchair... then you don't have to walk, its a quiality of life improvement.Brotherscompany wrote:l get your ideia and l quite like it, unfortunelly l guess you would have engine restrictions
lts just a quality of life emprovement dont bash it so hard.
Sometimes ind the midle of confusion or just due to the fact that people leave the SQ either the SQ members or the actually SQL could Forget who belongs to which fireteam, l have seen this happen even to SQL that frequently use the fire team method
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Bastiannn
- Posts: 128
- Joined: 2016-09-09 07:00
Re: Fireteam system
I think its got more to do with the fact that such a simple QoL thing is presented as revolutionary change at how squads would work as if without it the concept can't work.Brotherscompany wrote:lts just a quality of life emprovement dont bash it so hard.
Its exactly the kind of small addition aimed at the casual playerbase, in the end being nothing more than a placebo.They bring more felxibility, effectiveness, more tactics, easier management of the squad and organization. This would apply perfectly in PR since it's been implemented in squad v12 and works great, pple do use it.
Without it, you can still do the exact same thing but without a flashy thing in the squad list.
As soon as you add it ppl will act like "oh my god this is such a big overhaul to squads now the tactical options are endless!!!11" when in fact you can do just the same things as in before.


