renderer.drawHUD 0

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[KSK]S1C3
Posts: 17
Joined: 2009-10-07 10:35

renderer.drawHUD 0

Post by [KSK]S1C3 »

Hello guys, I am planning to record a Cinematic Movie in PR and therefor I need the HUD completely removed to film these shots with the helicopter.

renderer.drawHUD 0 as it was in BF2 does not work at all in this Game. :roll:

So how can I remove it?
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ALADE3N
PR:BF2 Developer
Posts: 577
Joined: 2016-02-13 17:34
Location: Philippines

Re: renderer.drawHUD 0

Post by ALADE3N »

rcon spawner prbot* variants
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[KSK]S1C3
Posts: 17
Joined: 2009-10-07 10:35

Re: renderer.drawHUD 0

Post by [KSK]S1C3 »

ALADE3N wrote:rcon spawner prbot* variants
Nice ! Thank you will try that out now !! :D
[KSK]S1C3
Posts: 17
Joined: 2009-10-07 10:35

Re: renderer.drawHUD 0

Post by [KSK]S1C3 »

rcon prbot and rcon prbot2 are not working at all. The rcon camera is working though
Geronimo
Posts: 274
Joined: 2013-03-28 20:49

Re: renderer.drawHUD 0

Post by Geronimo »

Prbot and prbot2 (iirc) are invisible so you type in chat - not in console - on a local server:

rcon debug
rcon prbot

Run forward a bit and press E.
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ALADE3N
PR:BF2 Developer
Posts: 577
Joined: 2016-02-13 17:34
Location: Philippines

Re: renderer.drawHUD 0

Post by ALADE3N »

Geronimo wrote:Prbot and prbot2 (iirc) are invisible so you type in chat - not in console - on a local server:

rcon debug
rcon prbot

Run forward a bit and press E.
Isn't it rcon spawner prbot?
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PBAsydney
Posts: 369
Joined: 2016-10-15 22:14

Re: renderer.drawHUD 0

Post by PBAsydney »

ALADE3N wrote:Isn't it rcon spawner prbot?
Nope, just "rcon prbot"
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HITREG CARRY
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Ason
PR:BF2 Developer
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Joined: 2012-10-22 10:29

Re: renderer.drawHUD 0

Post by Ason »

I usually use 'rcon prbot3', then when inside it you can hide hud by pressing 2, I guess that works for all of them.
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