IED channels

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FLAP_BRBGOING2MOON
Posts: 166
Joined: 2011-02-20 20:56

IED channels

Post by FLAP_BRBGOING2MOON »

can we bring back the dual channel IED's like we used to have? it was nice to be able to set complex ambushes up.
Ingame name:FLAP.INCmoon
http://flapend.com/
chrisweb89
Posts: 972
Joined: 2008-06-16 05:08

Re: IED channels

Post by chrisweb89 »

Yay for colours!
DogACTUAL
Posts: 879
Joined: 2016-05-21 01:13

Re: IED channels

Post by DogACTUAL »

Don't we already have two seperate detonation chains?
Not only did the DEVs totally throw off the CAS/AA balance and make TOWs useless against tanks, no that was not enough. They also had to introduce their most controversial change yet, a 16 character limit on player names.
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''Mats literally does not give a single fuck what you, me or everybody else thinks the game should be like. He doesn't care if you, me or everybody else plays the game even.'' - Frontliner
Fastjack
PR:BF2 Contributor
Posts: 525
Joined: 2011-09-04 19:47

Re: IED channels

Post by Fastjack »

I believe he mean the insurgents ones with the cellphone but that was 0.9 till i dont know. Longtime ago
Insurgents have now the mine or remote explosive mine and the pressure plate.
Sofar i know have the talibans only two seperated detonators for the claymores.

But if i miss something ....
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