PR:BF2 v1.6/WW2 Status Update March 2019

Project Reality announcements and development highlights.
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GwGv2[Hzz_]
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Re: PR:BF2 v1.6/WW2 Status Update March 2019

Post by GwGv2[Hzz_] »

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*lennyface intensifies*
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Suchar
PR:BF2 Lead Developer
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Re: PR:BF2 v1.6/WW2 Status Update March 2019

Post by Suchar »

Oh, well, it was me, sorry for the fake hype :cry:

You should've seen this one tho
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GwGv2[Hzz_]
Posts: 9
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Re: PR:BF2 v1.6/WW2 Status Update March 2019

Post by GwGv2[Hzz_] »

huhu too late boi, I've seen it all e.e
mries
Posts: 475
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Re: PR:BF2 v1.6/WW2 Status Update March 2019

Post by mries »

Pfff vdHeide shitty k/d, I own you 1v1, L2P, NS360
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Rabbit
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Re: PR:BF2 v1.6/WW2 Status Update March 2019

Post by Rabbit »

Whats Omaha?
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AfSoccer "I just don't see the natural talent."
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Suchar
PR:BF2 Lead Developer
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Re: PR:BF2 v1.6/WW2 Status Update March 2019

Post by Suchar »

Your generous gift to the great PR community.
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mectus11
PR:BF2 Developer
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Re: PR:BF2 v1.6/WW2 Status Update March 2019

Post by mectus11 »

Suchar wrote:Your generous gift to the great PR community.

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ALADE3N
PR:BF2 Developer
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Re: PR:BF2 v1.6/WW2 Status Update March 2019

Post by ALADE3N »

'GwGv2[Hzz_ wrote:;2196385']huhu too late boi, I've seen it all e.e
believe me , we saw it first before you
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AfterDune
Retired PR Developer
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Re: PR:BF2 v1.6/WW2 Status Update March 2019

Post by AfterDune »

That session was pretty awesome. We were testing an early version of the paradrop layer of Omaha :) .
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mebel
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Re: PR:BF2 v1.6/WW2 Status Update March 2019

Post by mebel »

AfterDune wrote:an early
not so soon ™
Gradeus
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Joined: 2019-06-23 13:35

Re: PR:BF2 v1.6/WW2 Status Update March 2019

Post by Gradeus »

please improve the system of visualization of nicknames above the character. Squad's system is already great, in which you do not have to perfectly target a character close to you to see your name. I do not want to be obliged, when squad leader, having to be opening map all the time to see player name because the system of viewing your nicknames is slow and annoying to be positioning the crosshairs on each one and wait for 1 to 2 seconds , which in many situations is a long time.
Last edited by Gradeus on 2019-07-01 05:27, edited 1 time in total.
Reason: Small mistake in writing
shahram
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Re: PR:BF2 v1.6/WW2 Status Update March 2019

Post by shahram »

guys, don't you want to release it?
PBAsydney
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Joined: 2016-10-15 22:14

Re: PR:BF2 v1.6/WW2 Status Update March 2019

Post by PBAsydney »

shahram wrote:guys, don't you want to release it?
Just like with Half Life 3, every time someone mentions 1.6 the Devs delay it one month.
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HITREG CARRY
SShadowFox
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Re: PR:BF2 v1.6/WW2 Status Update March 2019

Post by SShadowFox »

shahram wrote:guys, don't you want to release it?
I don't think they do. Why would they want to release something that they spent years to get done? I would just delete it once it's finished, wouldn't want any of that hard work to yield any results.
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[R-DEV]Spec:The suggestion is not accepted, I merely wanted to comment.

Shame doesn't work on me, Nor on men of my caliber.
mectus11
PR:BF2 Developer
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Re: PR:BF2 v1.6/WW2 Status Update March 2019

Post by mectus11 »

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shahram
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Re: PR:BF2 v1.6/WW2 Status Update March 2019

Post by shahram »

SShadowFox wrote:I don't think they do. Why would they want to release something that they spent years to get done? I would just delete it once it's finished, wouldn't want any of that hard work to yield any results.
How many more years?
Scubbo
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Re: PR:BF2 v1.6/WW2 Status Update March 2019

Post by Scubbo »

mectus11 wrote:Image
LOL!!!!!!!!!!!
sweedensniiperr
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Re: PR:BF2 v1.6/WW2 Status Update March 2019

Post by sweedensniiperr »

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Rabbit
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Re: PR:BF2 v1.6/WW2 Status Update March 2019

Post by Rabbit »

sweedensniiperr wrote:Image
Should have been released like 2 years ago and built on.
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AfSoccer "I just don't see the natural talent."
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solidfire93
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Re: PR:BF2 v1.6/WW2 Status Update March 2019

Post by solidfire93 »

Rabbit wrote:Should have been released like 2 years ago and built on.
that would've been awesome, like the beta maps we have now, PR:WW2 should have been released and worked on gradually, for add on extra feature and content... P.S 1.6 wont feature the prop planes... ¯\_(?!)_/¯

i heard a rumor that Mats is MIA !? is it true... !?
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