I have been trying to get a suppression effect that changes bullet devation. Looking around all over the internet it seems that it is impossible to alter the bullet deviation directly as it is a function of each weapon. My current attempt is trying to get suppression to break your zoom. That is “unzoom” your weapon. This will mean firing from the hip only when suppressed and therefore change the bullet deviation in a round of bout way.
I have been trying to add different lines to HudElementsHit.con (Menu_server/HUD/HudSetup) with no success.
I noticed that in HudElementsKilled.con there are:
Code: Select all
hudBuilder.setNodeShowVariable KilledState
hudBuilder.setNodeLogicShowVariable EQUAL HudState 0Is there some HudState or GuiIndex number or some other command that could be used?
Any help or links to other attempts is much appreciated. Thanks.
