Project Reality: BF2 v1.6 Announced!

Project Reality announcements and development highlights.
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Mineral
Retired PR Developer
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Joined: 2012-01-02 12:37
Location: Belgium

Project Reality: BF2 v1.6 Announced!

Post by Mineral »

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We are excited to announce our 39th major release of Project Reality: v1.6! It will feature the highly anticipated World War 2 theatre, but that's not everything we have prepared for this occasion. We would like to highlight some of the things that will be available for you to play very soon!

World War 2 has finally been fully integrated into Project Reality after seeing a lot of improvements and additions since the WW2 Beta a few years back. It features the Western Front with US and German forces, 33 weapons, 16 vehicles and 5 new maps. We would like to thank everyone who contributed over the years to the WW2 project, their names can be found below.

Another big part of the v1.6 update is new and updated content for existing factions. Adding not only two new helicopters and several vehicles, the Russian forces will also now no longer rely on a cargo ship to transport their troops to battle, as the Vladimir Andreev LPD ship will be their new main base on maps such as Vadso, Saaremaa and Beirut.

Many new features have been added such as the ability to drag bodies, ejector seats in aircraft, improved lag compensation and parachutes opening automatically. Furthermore, the main menus has received a makeover to look more modern. Several vehicle HUDs have also been updated.

As this is only the announcement, it’s by no means a full and complete list of all features and content, for that you’ll have to wait for the full changelog. We plan to release v1.6 soon, but unforeseen issues could push this back.
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Third Party Mod Contributor list
  • BattleGroup42 mod for Battlefield 1942
  • Battlegroup Frontlines mod for Battlefield 2
  • Die letzte Offensive mod for Battlefield 2
  • Battlefield: Korea mod for Battlefield 2
Community Contributor list
  • Pvt.LHeureux - Special thanks
  • Lemon - Special thanks
  • Bad1n - Mapping
  • Rabbit - Mapping
  • Rodrigoma - Mapping
  • Commie - Art (3D)
  • Vertici - Art (3D)
  • Killer699 - Art (3D)
  • PakWai - Art (2D)
  • Bull - Art (2D)
  • Raynox3D - Art (3D/2D)
  • Knechtruprecht - Art (3D)
  • Takiwa - Art (3D/2D)
  • The Edge - Art (3D/2D)
  • Gracler - Art (3D/2D)
  • Mr. Rifleman - Art (3D/2D)
  • Lucky.Boy - Art (3D/2D)
  • Yogensia - Art (3D/2D)
  • Anthony817 - Art (Export)
  • General Bradly - Art (Export)
  • Develop013 - Art (Animation)


Support Project Reality!
The Project Reality Team develops this modification completely free of charge for its community to download and play. If you would like to show your support, please consider donating to our team. These funds go directly towards website expenses, including bandwidth, hosting, domain registration, and maintenance. We never use donation funds to directly pay team members.
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For more information, please feel free to join us on our public forums to discuss this and other news. Also, be sure to connect to Project Reality through social media to stay informed and receive up to the minute updates, the occasional leaked bit of information, and more! See you on the battlefield!

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- The Project Reality Team
Last edited by Mineral on 2020-04-25 17:46, edited 5 times in total.
mectus11
PR:BF2 Developer
Posts: 805
Joined: 2015-09-05 19:44

Re: Project Reality: BF2 v1.6 Announced!

Post by mectus11 »

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Suchar
PR:BF2 Lead Developer
Posts: 2208
Joined: 2016-10-12 13:25
Location: Poland

Re: Project Reality: BF2 v1.6 Announced!

Post by Suchar »

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narkus
Posts: 6
Joined: 2014-03-16 09:45

Re: Project Reality: BF2 v1.6 Announced!

Post by narkus »

01.04 ? :)
doougl4s
Posts: 10
Joined: 2012-12-14 13:58

Re: Project Reality: BF2 v1.6 Announced!

Post by doougl4s »

April fools hahahahahaha
Rabbit
Posts: 7818
Joined: 2006-12-17 15:14

Re: Project Reality: BF2 v1.6 Announced!

Post by Rabbit »

Mineral wrote:
We are excited to announce our 39th major release of Project Reality: v1.6! It will feature the highly anticipated World War 2 theatre, but that's not everything we have prepared for this occasion. We would like to highlight some of the things that will be available for you to play very soon!

World War 2 has finally been fully integrated into Project Reality after seeing a lot of improvements and additions since the WW2 Beta a few years back. It features the Western Front with US and German forces, 33 weapons, 16 vehicles and 5 new maps. We would like to thank everyone who contributed over the years to the WW2 project, their names can be found below.

Another big part of the v1.6 update is new and updated content for existing factions. Adding not only two new helicopters and several vehicles, the Russian forces will also now no longer rely on a cargo ship to transport their troops to battle, as the Vladimir Andreev LPD ship will be their new main base on maps such as Vadso, Saaremaa and Beirut.

Many new features have been added such as the ability to drag bodies, ejector seats in aircraft, improved lag compensation and parachutes opening automatically. Furthermore, the main menus has received a makeover to look more modern. Several vehicle HUDs have also been updated.

As this is only the announcement, it’s by no means a full and complete list of all features and content, for that you’ll have to wait for the full changelog. We plan to release v1.6 soon, but unforeseen issues could push this back.
You can't fool me.
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AfSoccer "I just don't see the natural talent."
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getebe
Posts: 6
Joined: 2020-04-01 15:11

Re: Project Reality: BF2 v1.6 Announced!

Post by getebe »

YEEEEEEAHHHH BABYYYYY !
Dr Rank
PR:BF2 Developer
Posts: 2765
Joined: 2006-11-11 15:05

Re: Project Reality: BF2 v1.6 Announced!

Post by Dr Rank »

Rabbit wrote:You can't fool me.
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Spook
Posts: 2458
Joined: 2011-07-12 14:08

Re: Project Reality: BF2 v1.6 Announced!

Post by Spook »

Get fooled or not to get fooled :-o
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PBAsydney
Posts: 369
Joined: 2016-10-15 22:14

Re: Project Reality: BF2 v1.6 Announced!

Post by PBAsydney »

Announcing 1.6 on april 1st...hmm......
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HITREG CARRY
Feli06
Posts: 50
Joined: 2008-08-03 10:53

Re: Project Reality: BF2 v1.6 Announced!

Post by Feli06 »

announcing a PR release on april 1st? that's the evilest thing i can imagine
Ts4EVER
Posts: 1111
Joined: 2009-02-18 13:43

Re: Project Reality: BF2 v1.6 Announced!

Post by Ts4EVER »

Obviously not a joke, that would be in bad taste. Congrats to the release!
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Hokunin
Retired PR Developer
Posts: 606
Joined: 2009-11-02 09:23

Re: Project Reality: BF2 v1.6 Announced!

Post by Hokunin »

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Clund
Posts: 364
Joined: 2014-05-16 15:07

Re: Project Reality: BF2 v1.6 Announced!

Post by Clund »

No fastropes :(
Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: Project Reality: BF2 v1.6 Announced!

Post by Wicca »

WHEN?!

123char
Xact Wicca is The Joker. That is all.
RaNa-Rocxs
Posts: 533
Joined: 2016-06-12 09:51

Re: Project Reality: BF2 v1.6 Announced!

Post by RaNa-Rocxs »

Suchar wrote:Image

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i really like to see your name in there lol :cussing:
Last edited by RaNa-Rocxs on 2020-04-01 15:45, edited 2 times in total.
1.6hyper
Posts: 5
Joined: 2020-04-01 15:41

Re: Project Reality: BF2 v1.6 Announced!

Post by 1.6hyper »

FIRST#1
CAS_ual_TY
PR:BF2 Contributor
Posts: 926
Joined: 2016-01-04 12:30

Re: Project Reality: BF2 v1.6 Announced!

Post by CAS_ual_TY »

Bad date for this.
University also announced this will be a neutral semester (= nothing counts). Really bad day for big announcements
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Zan
Posts: 41
Joined: 2016-02-06 17:44

Re: Project Reality: BF2 v1.6 Announced!

Post by Zan »

Please be real please be real please be real
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