Project Reality v1.6 Devcast

Project Reality announcements and development highlights.
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Mineral
Retired PR Developer
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Joined: 2012-01-02 12:37
Location: Belgium

Project Reality v1.6 Devcast

Post by Mineral »

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Welcome to an episode of Project Reality's Devcast for our upcoming release PR:BF2 v1.6. A Devcast showing off new features and assets you will find in Project Reality's next big update. If you missed the v1.6 announcement, you can read it here.

In this video we will show some of the additions and changes to the core Project Reality experience. While the WW2 theater is the biggest content addition to PR:BF2 since v1.0, many other new assets, features and important quality of life improvements are being added in PR:BF2 v1.6. In this Devcast created by [R-DEV]Camo we present some of these. Enjoy the show!
Support Project Reality!
The Project Reality Team develops this modification completely free of charge for its community to download and play. If you would like to show your support, please consider donating to our team. These funds go directly towards website expenses, including bandwidth, hosting, domain registration, and maintenance. We never use donation funds to directly pay team members.
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For more information, please feel free to join us on our public forums to discuss this and other news. Also, be sure to connect to Project Reality through social media to stay informed and receive up to the minute updates, the occasional leaked bit of information, and more! See you on the battlefield!

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- The Project Reality Team
Last edited by Mineral on 2020-04-12 20:30, edited 1 time in total.
Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: Project Reality v1.6 Devcast

Post by Wicca »

Ah, sweet Jesus, I feel like I just relived myself a bunch. <3
Xact Wicca is The Joker. That is all.
InfantryGamer42
Posts: 495
Joined: 2016-03-16 16:01

Re: Project Reality v1.6 Devcast

Post by InfantryGamer42 »

Nice, great job!
Rabbit
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Joined: 2006-12-17 15:14

Re: Project Reality v1.6 Devcast

Post by Rabbit »

See no one fixed the syrian building textures that guy fucked up.
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AfSoccer "I just don't see the natural talent."
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GeoPat
Posts: 7
Joined: 2013-08-02 01:58

Re: Project Reality v1.6 Devcast

Post by GeoPat »

Is WW2 coming out with this?
1.6hyper
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Joined: 2020-04-01 15:41

Re: Project Reality v1.6 Devcast

Post by 1.6hyper »

#1 FIRST
Gradeus
Posts: 18
Joined: 2019-06-23 13:35

Re: Project Reality v1.6 Devcast

Post by Gradeus »

Yeah guys, I can't for that!
PatrickLA_CA
Posts: 2243
Joined: 2009-07-14 09:31

Re: Project Reality v1.6 Devcast

Post by PatrickLA_CA »

This is huge. I mean, even without anything else, the changes to lag compensation are a huge improvement. I wasn't aware it was so much more evident than I imagined.
In-game: Cobra-PR
VTRaptor
Posts: 330
Joined: 2015-06-25 14:49

Re: Project Reality v1.6 Devcast

Post by VTRaptor »

Ka-52 didn't make it?
Coalz101
Posts: 493
Joined: 2017-07-03 11:11

Re: Project Reality v1.6 Devcast

Post by Coalz101 »

This most likely means that everything is there already and just needs to be implemented in the next update for public use!
LEGIYA
Posts: 160
Joined: 2017-07-04 23:02

Re: Project Reality v1.6 Devcast

Post by LEGIYA »

That btr inside the carrier shot looks amazing, amazing work Hokunin :)
>para<
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Re: Project Reality v1.6 Devcast

Post by >para< »

What increased input resolution mean?
qs-racer
Posts: 335
Joined: 2010-02-07 10:25

Re: Project Reality v1.6 Devcast

Post by qs-racer »

Don't forget to support reality mod by donation. Server hosting for the forum, the donwload and the development ;)
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AlonTavor
PR:BF2 Developer
Posts: 2991
Joined: 2009-08-10 18:58

Re: Project Reality v1.6 Devcast

Post by AlonTavor »

>para< wrote:What increased input resolution mean?
Launch current PR, join a server (not create local), set sensitivity to 0.10 and mouse DPI to the lowest and aim at something. Then move your mouse up slowly. You can reach the top of the mousepad without any movement happening in PR.
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Re: Project Reality v1.6 Devcast

Post by Outlawz7 »

>para< wrote:What increased input resolution mean?
There was a point where game decided your small amount of input wasn't input and sent nothing to server ie. as Alon says, move your mouse very slowly and see no movement happen.
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[SRB]-Petrusic
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Re: Project Reality v1.6 Devcast

Post by [SRB]-Petrusic »

Fuck YEAH ! :firing:
>para<
Posts: 765
Joined: 2008-07-04 18:15

Re: Project Reality v1.6 Devcast

Post by >para< »

Thats amazing, thank you guys.
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Golden_Pilot
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Re: Project Reality v1.6 Devcast

Post by Golden_Pilot »

Thanks for the awesome work, we appreciate it
CptHrki
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Joined: 2019-01-19 18:38

Re: Project Reality v1.6 Devcast

Post by CptHrki »

Great to see quality of life improvements along with all the new content.
RaNa-Rocxs
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Re: Project Reality v1.6 Devcast

Post by RaNa-Rocxs »

great work keep it up good to see something new,
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