Linux - PRBF2 Now Partially Works through WINE

General discussion of the Project Reality: BF2 modification.
fishbicki
Posts: 4
Joined: 2019-04-23 11:59

Re: Linux - PRBF2 Now Partially Works through WINE

Post by fishbicki »

Anyone here tried with wine 4.5 or proton with DXVK? When I install it on a 32bit prefix
Launcher works - game starts and when any option is selected on the menu it crashes with:

"0120:err:eventlog:ReportEventW L"Application: PRLauncher.exe\nFramework Version: v4.0.30319\nDescription: The process was terminated due to an internal error in the .NET Runtime at IP 7919FCA1 (79140000) with exit code 80131506.\n""
Chernobog95
Posts: 20
Joined: 2019-05-31 11:50

Re: Linux - PRBF2 Now Partially Works through WINE

Post by Chernobog95 »

fishbicki wrote:Anyone here tried with wine 4.5 or proton with DXVK? When I install it on a 32bit prefix
Launcher works - game starts and when any option is selected on the menu it crashes with:

"0120:err:eventlog:ReportEventW L"Application: PRLauncher.exe\nFramework Version: v4.0.30319\nDescription: The process was terminated due to an internal error in the .NET Runtime at IP 7919FCA1 (79140000) with exit code 80131506.\n""
I am a layman into this stuff, but .NET runtime is familiar as I needed to install that or that version for some game or software to work, maybe Wine/Proton has issue with specific version of .NET being used?
Raklodder
Posts: 940
Joined: 2013-04-22 08:36

Re: Linux - PRBF2 Now Partially Works through WINE

Post by Raklodder »

Here's a little something for y'all who still play vBF2 and may have been affected by the "black terrain" bug:

https://github.com/doitsujin/dxvk/releases/tag/v1.6.1
Battlefield 2: Work around a game bug causing black terrain. (#1558)

Will give my VM another go once my distribution goes stable, because I want me some PR.
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