M4A3 mg
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AfterDune
- Retired PR Developer
- Posts: 17094
- Joined: 2007-02-08 07:19
Re: M4A3 mg
I must admit I haven't been in the hullgunner position for a while, but this looks pretty decent
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Arab
- PR:BF2 Developer
- Posts: 2898
- Joined: 2012-05-18 03:37
Re: M4A3 mg
Thanks ADAfterDune wrote:I must admit I haven't been in the hullgunner position for a while, but this looks pretty decent.
This is only a temporary solution until it will be replaced by a 3d view port (Someone would need to make it first).
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qs-racer
- Posts: 335
- Joined: 2010-02-07 10:25
Re: M4A3 mg
Hello,
Only my opinion but i think a static view with more efficient tracer is better, and more realistic.
I am going against Arab last video concept.
Because on the real M4A3, as said there is 2 periscopes.
I guess while firing, the 2 hands of the operator are on the machine gun, and cannot rotate the periscope. He will use the static one.
The rotative one may be use only for scanning when the tank is moving.
Only my opinion but i think a static view with more efficient tracer is better, and more realistic.
I am going against Arab last video concept.
Because on the real M4A3, as said there is 2 periscopes.
I guess while firing, the 2 hands of the operator are on the machine gun, and cannot rotate the periscope. He will use the static one.
The rotative one may be use only for scanning when the tank is moving.
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Arab
- PR:BF2 Developer
- Posts: 2898
- Joined: 2012-05-18 03:37
Re: M4A3 mg
After watching the video refs, I agree that this implementation is not realistic.qs-racer wrote:Hello,
Only my opinion but i think a static view with more efficient tracer is better, and more realistic.
I am going against Arab last video concept.
Because on the real M4A3, as said there is 2 periscopes.
I guess while firing, the 2 hands of the operator are on the machine gun, and cannot rotate the periscope. He will use the static one.
The rotative one may be use only for scanning when the tank is moving.
I'll change it back to how it was, but add a 'periscope' weapon on the hull gunner. Though I'm not sure if that, again is unrealistic
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Arab
- PR:BF2 Developer
- Posts: 2898
- Joined: 2012-05-18 03:37
Re: M4A3 mg
If you had read the posts above, I've mentioned the tracers are already there.robert357 wrote:Add the damn tracers!



