There is way to kill swimming bots ?

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Ryan1506
Posts: 30
Joined: 2020-01-12 18:34

There is way to kill swimming bots ?

Post by Ryan1506 »

Hello!

When the bots are just bail out of the chopper into the water, they are swimming to the land, but they are taking one hour ^^
There is a way to kill the bots or player after 5min into the water like bf1942 ?

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SemlerPDX
Posts: 530
Joined: 2011-01-16 21:49
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Re: There is way to kill swimming bots ?

Post by SemlerPDX »

Feed them a large meal first. Then, they'll cramp up and drown (might take a little longer than 5 minutes, depending on the Bot)
:razz:
Ryan1506
Posts: 30
Joined: 2020-01-12 18:34

Re: There is way to kill swimming bots ?

Post by Ryan1506 »

If someone have a idea to make that ?

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Ryan1506
Posts: 30
Joined: 2020-01-12 18:34

Re: There is way to kill swimming bots ?

Post by Ryan1506 »

?

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Rabbit
Posts: 7818
Joined: 2006-12-17 15:14

Re: There is way to kill swimming bots ?

Post by Rabbit »

Only thing I can think of is making custom combat area bound only to infantry bots. So like a "for ai only" and whatever number that makes it for infantry.
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AfSoccer "I just don't see the natural talent."
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Ryan1506
Posts: 30
Joined: 2020-01-12 18:34

Re: There is way to kill swimming bots ?

Post by Ryan1506 »

Rabbit wrote:Only thing I can think of is making custom combat area bound only to infantry bots. So like a "for ai only" and whatever number that makes it for infantry.
I already think about that, but how make combat area only for infantery and not for bots and apc?

Thank for your help

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Rabbit
Posts: 7818
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Re: There is way to kill swimming bots ?

Post by Rabbit »

Ryan1506 wrote:I already think about that, but how make combat area only for infantery and not for bots and apc?

Thank for your help

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Tbh I forget and it may only be ground stuff and not seperated.
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Ryan1506
Posts: 30
Joined: 2020-01-12 18:34

Re: There is way to kill swimming bots ?

Post by Ryan1506 »

Rabbit wrote:Tbh I forget and it may only be ground stuff and not seperated.
Maybe i can create a damage with water and soldier material, and adding delay before damage ? Can we create a damage delay?

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