Long Respawn Times

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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Michael M.
Posts: 23
Joined: 2005-07-09 05:56

Long Respawn Times

Post by Michael M. »

I've been thinking about this quite a bit - if respawn times are longer than before, won't this just encourage more people to be medics? This can be good (I don't think there are enough online medics), but it can also be bad - players won't worry about teamwork or tactics when in the middle of a battlefield, they'll just think "hey, a medic will come and save me! There's a whole thirty seconds!". Also, this could be bad because if more players are medics, there will be less of the other classes.

What do you guys think?
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Figisaacnewton
Posts: 1895
Joined: 2004-11-23 05:27

Post by Figisaacnewton »

Also, ideally, classes will have limitations, so there can only be a certain number of medics, AT, snipers, and so on.

Hopefully we can get it to be how AA is set up, with each kit sort of prebuilt into a squad, and one slot means one guy can be that guy. That would be the best.
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keyser Soeze.KIA.
Posts: 37
Joined: 2005-07-10 21:12

Post by keyser Soeze.KIA. »

Yeah exactly, have a maximum of Medics and the problem is solved.
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