Will the OG-7V frag warhead be added to PR?

General discussion of the Project Reality: BF2 modification.
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Cheerio
Posts: 42
Joined: 2020-05-31 11:19

Will the OG-7V frag warhead be added to PR?

Post by Cheerio »

Will the OG-7V Frag Warhead for the RPG-7 be added?'
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Last edited by Cheerio on 2020-07-06 16:33, edited 3 times in total.
Reason: Link wouldn't bloody work
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: Will the OG-7V frag warhead be added to PR?

Post by Rhino »

I made it, along with the OG-7VM frag round and others, and I had an entire plan for it's use along with all the other rounds I made but unless the lead devs change their minds on it, it doesn't look like they along with all the other gameplay changes/additions I had hoped for with these will ever see the light of day: https://www.realitymod.com/forum/blog.php?b=429

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SShadowFox
Posts: 1123
Joined: 2012-01-25 21:35

Re: Will the OG-7V frag warhead be added to PR?

Post by SShadowFox »

What is the problem with getting them in? I was really looking forward for the airburst one.
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[R-DEV]Spec:The suggestion is not accepted, I merely wanted to comment.

Shame doesn't work on me, Nor on men of my caliber.
Rabbit
Posts: 7818
Joined: 2006-12-17 15:14

Re: Will the OG-7V frag warhead be added to PR?

Post by Rabbit »

https://www.realitymod.com/forum/showth ... ht=feature

Community wanted them, lead devs didn't
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AfSoccer "I just don't see the natural talent."
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camo
PR:BF2 Developer
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Joined: 2013-01-26 09:00

Re: Will the OG-7V frag warhead be added to PR?

Post by camo »

You'll most likely see them sometime in the future.
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Rhino
Retired PR Developer
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Re: Will the OG-7V frag warhead be added to PR?

Post by Rhino »

Rabbit wrote:https://www.realitymod.com/forum/showth ... ht=feature

Community wanted them, lead devs didn't
Thanks, I had forgotten about that poll.
camo wrote:You'll most likely see them sometime in the future.
It's been 5 years already...

Unless another dev is going to push in these changes I very much doubt it, as that would have happened by now if it was going to. I have no time right now to do any PR work and any time I get in the future is going to be focused on things that aren't going to have a possibility of being blocked like these.

As you know camo, my ideas far extended beyond AP rocket weapons and people had problems with loads of things, and even when those problems got sorted like missing weapon for the faction, another problem always seemed to pop up and become a showstopper for the idea and that seemed to never end.

Again, as I've argued before, missing content like kit geoms only actually get made after they become a place holder for an asset ingame, and rarely do they get made for an asset that is sitting on the sidelines. I still hold the opinion that if these changes were implemented 5 years ago, we would now have all or at least most of those place holders fixed up now but there has been no incentive to do anything with nothing to do them for....
Last edited by Rhino on 2020-07-07 08:32, edited 2 times in total.
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