Retexture problems
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Niki-Tret
- Posts: 62
- Joined: 2019-07-13 15:02
Retexture problems
I was doing some retexture on Russian MiG-21, Mi-8 and Mi-24, I converted their textures to Croatian version of those vehicles (I copied ru_jet_mig21 and renamed it to cro_jet_mig21, there I replaced all names and inside of files where it was ru_jet_mig21 with cro_jet_mig21. Then I just replaced fr_ahe_sa342 with cro_jet_mig21 on Masirah). But when I loaded that edited Masirah jet had normal texture, when I replaced Russian texture also just then MiG was in changed texture, but it was still named cro_jet_mig21 in gameplayobjects.con and it was also spawnable with rcon spawner cro_jet_mig21. Same thing with Mi-8 and Mi-24. I am new in that whole PR modding and what should I do that I don't need to change Russian texture also?
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Outlawz7
- Retired PR Developer
- Posts: 17261
- Joined: 2007-02-17 14:59
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Niki-Tret
- Posts: 62
- Joined: 2019-07-13 15:02
Re: Retexture problems
No I didn't...
With what program should I open meshes and replace filepaths?
With what program should I open meshes and replace filepaths?
Last edited by Niki-Tret on 2020-08-17 13:19, edited 1 time in total.
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Outlawz7
- Retired PR Developer
- Posts: 17261
- Joined: 2007-02-17 14:59
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Niki-Tret
- Posts: 62
- Joined: 2019-07-13 15:02

