CAMO AND SKINS IDENTIFY
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=-=kittykiller2
- Posts: 77
- Joined: 2017-04-13 21:08
CAMO AND SKINS IDENTIFY
seriously u jump into a game and unless you have them learned you hesitate to shoot. there must be a better way than this. can we have a camo gallery or just general skins displayed pre match somehow. long time fan
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robert357
- Posts: 233
- Joined: 2016-01-29 12:58
Re: CAMO AND SKINS IDENTIFY
Try to join to good squads and wait for orders to open fire to enemies. Best way to awoid friendly fire. Also with few exceptions like MEC-US army and winter camos usually every faction have different patterns so look how your team mates looks.

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=-=kittykiller2
- Posts: 77
- Joined: 2017-04-13 21:08
Re: CAMO AND SKINS IDENTIFY
did i mention i have played since 2009? camos and skins always take a bit of getting used to let alone silouttes. if we had a camo pic for every faction or even a camo card it would be so useful.
i meen i have played since 2009 for christs sake, some of the factions aside from usa gb and taliban mec can be hard
'we' ( lol ) beat the player limit anything is possible
i meen i have played since 2009 for christs sake, some of the factions aside from usa gb and taliban mec can be hard
'we' ( lol ) beat the player limit anything is possible
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ismaelassassin
- Chilean Forces 1978 Faction Lead
- Posts: 196
- Joined: 2017-11-20 18:40
Re: CAMO AND SKINS IDENTIFY
You could try opening your map and if there is no enemies in your general direction then thats probably a friendly. If you are in close quarters then that means you probably already know the uniforms when you see them at 10 meters
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=-=kittykiller2
- Posts: 77
- Joined: 2017-04-13 21:08
Re: CAMO AND SKINS IDENTIFY
who doesnt hesitate upon first seeing enemy unexpected or mixed in with your line.
enemy at 50 metres is also a tough call and fatal map check sometimes
enemy at 50 metres is also a tough call and fatal map check sometimes
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=-=kittykiller2
- Posts: 77
- Joined: 2017-04-13 21:08
Re: CAMO AND SKINS IDENTIFY
we have these photos of factions, perhaps if they were grouped easily for quick access.
https://prnt.sc/urmmum
https://prnt.sc/urmmum
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BigBigMonkeyMan
- Posts: 187
- Joined: 2017-12-16 05:08
Re: CAMO AND SKINS IDENTIFY
I agree, a gallery of pics of all the factions would be helpful.
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InfantryGamer42
- Posts: 495
- Joined: 2016-03-16 16:01
Re: CAMO AND SKINS IDENTIFY
PR Wiki would be great for every possible information.
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CAS_ual_TY
- PR:BF2 Contributor
- Posts: 926
- Joined: 2016-01-04 12:30
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Coalz101
- Posts: 493
- Joined: 2017-07-03 11:11
Re: CAMO AND SKINS IDENTIFY
Shoot and think later - The American Way (PR/Military Memes)
If you think it's not friendly, you shoot. If you think it is friendly, generally when you're in the frontline it's not so you shoot anyway.
If you think it's not friendly, you shoot. If you think it is friendly, generally when you're in the frontline it's not so you shoot anyway.
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ChenDirit
- Posts: 1
- Joined: 2021-06-03 06:42
Re: CAMO AND SKINS IDENTIFY
I remember there was a similar problem when I was playing Counter-Strike 1.6 in 2012 and players were using camouflage gun skins and were able to hide in a lot of dark places and it allowed them to seem invisible. I don't remember how this problem was fixed but I think they either removed the skins from the game or they made them more visible, and the players that tried that trick were not able to do this trick after it was fixed. I suggest you make a similar change and everything will be ok.
Last edited by ChenDirit on 2021-06-24 07:34, edited 1 time in total.
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Grump/Gump.45
- Posts: 643
- Joined: 2018-12-15 21:35
Re: CAMO AND SKINS IDENTIFY
If its possibly friendly in your mind and he isnt a threat to you or aimed at anybody else you know is friendly leave him alone. Even with my "shoot any suspicious dot you see, scan 3 seconds each direction" order, if its not a threat to you or friendly dont shoot. Suspicious includes hostile activity, like aiming at you from enemy areas.Coalz101 wrote:Shoot and think later - The American Way (PR/Military Memes)
If you think it's not friendly, you shoot. If you think it is friendly, generally when you're in the frontline it's not so you shoot anyway.
1 Man per piece of cover, Move cover to cover. In view of each other to save each other by shooting, distraction, division of enemy attention and ammo. 1 man hit per RPG/tank shell/mortar spread formation full time. Edge of cap zone. Use camouflage, police up each others exposure, no man seen sticking out. Scan aggressively with eyes and ears for anything suspect, even for birds disturbed to fly out of trees



