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If lowpoly polycount will be not too high, i think of adding some tools and boxes on sides.





This is basic shape, other details can be added further during texturing, hull itself is heavy for the laptop already. And yeah skirts are separated on 6 parts connected to the hull (frontal even welded).Rabbit wrote:What reffs did you use? everything I see has the skirts on hinges and not a single unit of skirt. You can model in the lines showing different skirt pieces and AO bake that.
Overall I think its missing a lot of stuff that could be really nice for the AO.
Great tutorial, thank you! Alas he didn't mention how to animate tracks via UV.anantdeathhawk wrote:For Tracks:
just in case.
https://www.realitymod.com/forum/showth ... p?t=144572











