Gamma Group

Player feedback for all Project Reality: Battlefield 2 servers.
UncleSmek
Posts: 1027
Joined: 2008-09-02 05:07

Re: Gamma Group

Post by UncleSmek »

Murphy wrote:Finally! This is exactly what admins needed to finally solve the age old issue of unbalanced team.
Thank you for the contribution, your wisdom will echo through the ages.
Funny thing is good ideas get shunned.
transpilot wrote:But everyone knows that you arent a smart guy Wacco <3
The truth creates tension.
This is true Transpilot. It only causes tension due to some people being both proud and stupid. A deadly combo.
LiPOTO
Posts: 56
Joined: 2019-08-05 09:01

Re: Gamma Group

Post by LiPOTO »

Chuva_RD wrote:Lipoto did his best as an admin today, squad in which I played hid (not me, I was away) in the container on the most eastern bunkers in a single cargo container, enemies eventually noticed them and started firefight. Someone from our team supposedly reported many times that my squad is glitching, Lipoto killed all squad while they were in firefight. There was no glitching. Later tried to justify his actions by the reputation of the russian-speaking player who was the SL of my squad, "its not out of his habit to do such things". If it's not out of his habit, where proofs and why he still play on Gamma?

Went to gammagroup forum, registered an account, email verification never arrived.

tracker of the round: http://gammagroup.wtf/trackers/index.ht ... 128.PRdemo

3:21:00

Big minus rep
I really don't know how many times I have to apologize to you so you get it that I get that it was a mistake and I'm sorry about it. The verification email most likely just went into your spam folder which you probably didn't bother to check and just went straight here to do your "big minus rep".

transpilot wrote:you cant fix stupidity.

admins need to know maps, layouts, playerbase, ....
Not even gonna say anything to this moron who thinks we started playing the game last week.


UncleSmek wrote:Funny thing is good ideas get shunned.

This is true Transpilot. It only causes tension due to some people being both proud and stupid. A deadly combo.
Your "good idea" consisted of balancing with "good" players that you think are good but actually when you look at their stats they are very shit. You are blowing this issue way out of proportion, I remember when you were admin on PRTA and frankly the balance was worse than what it was on our server. I really wonder what the hell you are thinking when you say that I'm proud and stupid, like you really think that I'm doing this stuff to make myself proud or whatever the fuck. Honestly I think at this point you're just trying to paint yourself as some kind of victim even though you were the one begging me to put up the server for Deployment when we were planning to only use it for events.

In any case since people are so upset we are scalling down our deployment days to one or two days a week with a pre-agreed map list and we're going to focus on events more now since that was the original goal of the server anyway.
I think most of the people crying here are forgetting the times when PR was literally dying because PRTA couldn't unfuck it's DDOS protection and we were left to play five 4km maps in a row on SSG with blatant admin abuse and on HOG where there were rarely admins present. Hell, we didn't even want to use the server for Deployment in the first place, but there really wasn't much choice at the time if we wanted to keep PR alive. Now we're going to let FCV and PRTA take the lead in terms of Deployment. Enjoy it.
transpilot
Posts: 109
Joined: 2019-02-28 06:25

Re: Gamma Group

Post by transpilot »

You moron didnt start last week but admins (other server admin teams are even worse) make huge mistakes trying to balance, otherwise u wouldnt have those steamrolls 247


infraction given, insults - Nate
Last edited by Nate. on 2020-11-28 18:22, edited 1 time in total.
Chefmoto
Posts: 22
Joined: 2017-05-16 10:48

Re: Gamma Group

Post by Chefmoto »

transpilot wrote:You moron didnt start last week but admins (other server admin teams are even worse) make huge mistakes trying to balance, otherwise u wouldnt have those steamrolls 247
Sounds like you’d be the best admin in PR, maybe you should apply for admin.
transpilot
Posts: 109
Joined: 2019-02-28 06:25

Re: Gamma Group

Post by transpilot »

I was admin on serveral server. But i also remember good admins from other server. The issue is that if u dont point out big admin mistakes like having all good players on 1 side or playing the most unbalanced layouts the New admin generation wont learn.

Or do you enjoy playing steamroll rounds?
LiPOTO
Posts: 56
Joined: 2019-08-05 09:01

Re: Gamma Group

Post by LiPOTO »

transpilot wrote:I was admin on serveral server. But i also remember good admins from other server. The issue is that if u dont point out big admin mistakes like having all good players on 1 side or playing the most unbalanced layouts the New admin generation wont learn.

Or do you enjoy playing steamroll rounds?
Aren't you just the smartest guy in the universe. Because we actually don't balance at all and just put all good players on one side and set only unbalanced layouts. Can you please stop talking because you have no idea what you're talking about, maybe you were an admin 5 years ago but you really have no clue what we actually do and just assume the worst like half the people here.
transpilot
Posts: 109
Joined: 2019-02-28 06:25

Re: Gamma Group

Post by transpilot »

I play regulary to notice shit balance.
Its not that difficult to notice lol.
Some new admins actually try and balance mostly good like Unicode or herdi but others just dont think before setting maps.
Nate.
Forum Moderator
Posts: 3018
Joined: 2012-07-09 20:44

Re: Gamma Group

Post by Nate. »

Infractions given for insults and general asshattery.

Server feedback should be constructive, solution-oriented...

Server feedback recipients should accept feedback and try to improve the experience :)
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Brotherscompany2
Posts: 18
Joined: 2020-07-12 15:56

Re: Gamma Group

Post by Brotherscompany2 »

I normally restrain myself from commenting in these foruns since its more related to feedback and its not my intention to open the possibility exchange of replies (read as trash talk), but the number of humongous big brain complains about balance has been increasing to a point where I feel I need to pronounce myself.

First of all, I want to point out that balance is a "easy" thing to do, what is hard is to obtain a good balance. These kind of complains kind of feel more and more negligible it comes players like yourself, despite the efforts done by the Admins on switching setting maps and so on and yet you keep crying (read as crying ***** that wont take factors into consideration)

From the hours I have been playing me and the other Admins almost always switch Squads to balance stuff out, Im sure this practice goes on when Im not around.
There are various factors that can influenciate the final result of a round which are out of our control: Squad Leaders decisions, Solo carry Squads that will tilt balance, the result of Asset battles and their dominance, Squads/clans that were marked for balance leaving the game. All we can do is to switch SQs and hope it works out (and set balanced maps within circumstances) which sometimes it doesnt.
transpilot wrote:You moron didnt start last week but admins (other server admin teams are even worse) make huge mistakes trying to balance
Since you such a superb Admin (not trying to pull the victim card here) then Im sure you probably know that Adming isnt all that simple and it can be demanding: you are trying to play your game, you need to answer to reports, set maps and when all these are checked, you have a clear head to do balance since its not the one that needs to be dealt at the moment it comes.

Now lets consider those others MORONS ADMINS
- Not all the Admins have the same mental capacity to be on their A game fully dedicating themselfs to the game due to Real Life conditions (after all this is them doing their hobby in their free time while wanting to help PR/Server), not all the Admins play the game 24/7 to perfectly know the players (and its not linear to balance like it used to since clans disappeared which might lead to only 1 clan in the server and switching randoms is less predictable) or to have enough experience to make the perfect call.
- It took me about 3-6 months of playing almost every day to know how to deliver regularly balanced rounds, sometimes it simply didnt worked.

All this being said the point I want to make is: not everyone will be able do the perfect balance, respect that be glad there are actions being taken and that its not something that we just close our eye to, it takes time and experience for Admins to improve in this aspect. The perfect balanced round is hard to achieve and there will be always factors out of our hands that make the result less pleasing
transpilot wrote:otherwise u wouldnt have those steamrolls 247
Lets take a look at the result of the end of the tracker of the previous 3 days the server was up excluding seeding rounds and the last one (as people leave the results arent as predictable)
98-15 | 3-236 | 134-0 | 2-431 | 8-31 | 178-31 | 0-190 | 137-3 | 191-4 | 16-52 | 85-268 | 24-0 | 26-1
Apart from 1 or 2 I dont know about you, but these results dont seem like a steam roll to me, or a "unbalanced" round, if you consider them that I have serious doubts about your judging ability
Last edited by Brotherscompany2 on 2020-11-28 19:00, edited 1 time in total.
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Golden_Pilot
Posts: 121
Joined: 2019-02-26 15:43
Location: Egypt
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Re: Gamma Group

Post by Golden_Pilot »

I thought this is server feedback pls cut the drama plox.
LiPOTO
Posts: 56
Joined: 2019-08-05 09:01

Re: Gamma Group

Post by LiPOTO »

Golden_Pilot wrote:I thought this is server feedback pls cut the drama plox.
I thought your server is gone, why are you telling people what to do
PatrickLA_CA
Posts: 2243
Joined: 2009-07-14 09:31

Re: Gamma Group

Post by PatrickLA_CA »

Would be awesome if maps choices would sometimes stray a bit from Saaremaa, Khamisiyah and Marlin. How about some forgotten maps once in a while for example Qwai, Kozelsk, Archer etc? They might not be the best maps but it won't hurt playing an unpopular map every now and then, it will add some diversity and you won't have to worry about people skipping server if it is in the middle of prime time as there's usually only 1 server anyway.
In-game: Cobra-PR
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Golden_Pilot
Posts: 121
Joined: 2019-02-26 15:43
Location: Egypt
Contact:

Re: Gamma Group

Post by Golden_Pilot »

LiPOTO wrote:I thought your server is gone, why are you telling people what to do
Well, since this is just a "feedback thread" I ain't gonna start this conversation here....
LiPOTO
Posts: 56
Joined: 2019-08-05 09:01

Re: Gamma Group

Post by LiPOTO »

PatrickLA_CA wrote:Would be awesome if maps choices would sometimes stray a bit from Saaremaa, Khamisiyah and Marlin. How about some forgotten maps once in a while for example Qwai, Kozelsk, Archer etc? They might not be the best maps but it won't hurt playing an unpopular map every now and then, it will add some diversity and you won't have to worry about people skipping server if it is in the middle of prime time as there's usually only 1 server anyway.
My personal opinion of Khami and Saaremaa is kind of negative and I don't think they're played on our server too often, but the reason why they might seem like they're played or being put in votes often is that there aren't that many 4km maps to choose from and people know what to expect with these maps. I agree that Marlin is overplayed but at the same time, when choosing 2km maps with scoped factions there also isn't that much space for diversity so Marlin is usually in one of the votes every time we seed.

About those "forgotten" maps, we play Qwai and Kozelsk often, though maybe not so much during EU prime time because people prefer 4km maps/scoped 2km maps and a lot of players view Kozelsk (or most ironsight faction maps for that matter) at prime time as a wasted opportunity to play a solid map. The issue with Archer is that it's insurgency-only and we don't play too much insurgency on Gamma. I wouldn't mind if you posted some other maps that you feel are underplayed so I could explain if/why that is the case.

I don't understand your comment about us not having to worry about people "skipping server", some clans do that if they see Insurgency is being played for example or and we'd rather have balanced games with good players than try to force diversity all the time. That being said we definitely try to do a lot of underplayed maps especially around EU afternoon, but you have to understand that on a lot of the maps there are issues which just don't make them worth it (take Merville with it's one flag layout for example).

By the way we're going to start doing pre-determined map lists on Fridays, if there are any maps that you'd like to see that you feel perhaps won't be voted in otherwise, feel free to suggest them on our discord.
InfantryGamer42
Posts: 495
Joined: 2016-03-16 16:01

Re: Gamma Group

Post by InfantryGamer42 »

Xiangshan. I love that map and sadly it is not played that often. I would also argue that Bamyan, Vadso and Yamalia deserve better, when we talk about 4km maps.

For most 2km maps I agree, they need balancing/rework in most cases to make them more interesting and at least fun to play.
PBAsydney
Posts: 369
Joined: 2016-10-15 22:14

Re: Gamma Group

Post by PBAsydney »

There are other 4K maps than Saaremaa and Burning Sands, just saying.
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HITREG CARRY
Nate.
Forum Moderator
Posts: 3018
Joined: 2012-07-09 20:44

Re: Gamma Group

Post by Nate. »

PBAsydney wrote:There are other 4K maps than Saaremaa and Burning Sands, just saying.
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LiPOTO
Posts: 56
Joined: 2019-08-05 09:01

Re: Gamma Group

Post by LiPOTO »

PBAsydney wrote:There are other 4K maps than Saaremaa and Burning Sands, just saying.
http://gammagroup.wtf/br/main/tracker/
Please do ctrl+F saaremaa and you will see that it's being played way less than most other 4km maps. I can agree with you on that we might be playing Burning a lot, but it's not like people aren't voting for it. Maybe we can play other 4K maps when people stop voting for the same old stuff like sheep?

Also you can do ctrl+F 4 km on this site https://www.realitymod.com/mapgallery/#!/ and tell us which 4K maps (apart from Masirah) we're not putting in votes?
Woxbel
Posts: 33
Joined: 2016-04-24 08:57

Re: Gamma Group

Post by Woxbel »

PBAsydney wrote:There are other 4K maps than Saaremaa and Burning Sands, just saying.
Saaremaa has been played 16 times since the server started in may about half of those are fake rounds or skirmish so..... :grin: Kindly get the fuck out of here with this narative.

For reference Khami has been played 18 times in the same period, Bijar 4 times, Bamyan 14 times, Kashan 8 times, Burning 16 times, Yamalia 12 times, Pavlovsk 9 times, Wanda 7 times, Black Gold a criminal 17 times, Masirah 13 times, Silent eagle 9 times, Shijia Valley 13 times, Vadso 6 times, xiangshan 4 times and Iron Thunder 15 times.

The aim shouldn't be to play every map an equal amount of time because the simple fact of the matter is not all maps are created equal. Saaremaa is objectively one of the best 4k maps and less objectively in my personal opinion it is the best 4k map. By extension of that I actually think these numbers show it is underplayed and I would like to see it represented more. Thank you kindly :mrgreen:

I think Wanda is actually getting the short stick a bit as well in this list so increasing that amount wouldn't be horrible either.

If anything 4ks that should be reduced based on this list in my mind would be Khami Bamyan Kashan and maybe Burning slightly but if anything Black Gold is the obvious candidate to get played less if any.
Danesh_italiano
Posts: 576
Joined: 2012-07-23 03:25

Re: Gamma Group

Post by Danesh_italiano »

LiPOTO wrote:[url]I can agree with you on that we might be playing Burning a lot, but it's not like people aren't voting for it. Maybe we can play other 4K maps when people stop voting for the same old stuff like sheep?
What about admins be less dumb and not put same maps on mapvote :confused:

Actually, you should make a "rule" with your admins to NOT put maps on mapvote maps that was played previous/same day. It did it in a brazilian server and it worked really well, more maps started being played... or eurodumbs cant doet?


- user infracted for being unable to make an argument without insulting. - Nate
Last edited by Nate. on 2020-12-08 19:11, edited 1 time in total.
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