willylumplump wrote:excellent points! point 1 is the most important to help keep new players. i see too often how new players are treated by a majority of players. a minority of players will actively seek and mentor newbs. i guess some people do not realize you get more flies with honey instead of vinegar.
You dont need to kill enemy right then and there all the time at distance when they see you, step out of angle. Every player wants to survive as much as the other, why shorten the experience going for 50/50 chance shot of "who is better at aiming and can kill who first sitting still". Those guys take away from better players who would bail away in my squad, leaves me with just another useless player who calls for medic while having their body watched. That is some PRTA server bullshit from back in the day I noticed was once exclusive to that server, HOG nipped that medic calling shit in butt back in day. 60 seconds to set standard so things go good on objective, not getting blown up in one spot with everyone.
Understandably, putting four "separate" things together like 1 man per cover, move cover to cover, stay in view of each other to save each other and grenade spread is hard for some people. Then adding on camouflage, dont shoot unless you see them see you. It does complicate things. Its not even those advanced things that mess them up, its the very basics.
Staying in view of each other to save each other, to save a friendly fast you either need to shoot or get shot at. When enemy is shooting your friendly you see tracers coming from behind the enemies exact tree, but because the tree or building corner is blocking his body you dont save your friendly. Either out of lack of confidence what shooting would do in this situation or selfishness without awareness that enemy is currently shooting your friendly.
Some or none dont even try to put enemy just out of angle to snap bullets over their head or next to enemy. Its frustrating, either people dont understand it, dont want to try it or dont see its value. Everytime an enemy shoots its likely at a friendly, you see the cover enemy is shooting from behind but just because they dont see the enemies body to shoot they dont even fire, they just look. They take so much time trying to get into angle, sit still, aim then mentally confirm aim, sometimes they just sit still watching that muzzle flash/tracer source coming out of cover.
Me, I just start shooting to direction of sound or tracer, I dont need to see enemy to effect them. Nobody needs to see enemy, if the enemy gun goes quiet it means i shut them up for at least a second. I do this for people all the time when they get shot at the second enemy starts shooting, but nobody does this for me because Call Of Duty mindset, they are mentally trained to see the enemy before shooting. Its retarded. Its why I started teaching pre-fire.
If im minimizing my exposure, then they stand right behind me casually like a casual player, like they need the sniper we don't know about yet to shoot when to take cover. "yeah this game has snipers. why are you following and standing behind me after i said '1 man per cover'? *kick from squad*". Not 1 man per cover, not even taking cover, just following and standing behind me ruining my experience after I gave clear instructions without stuttering. Which is always even if there is nothing at all.
Being seen running into spot somebody is hidden because they dont know how to actually follow somebody. They will gladly fire past your head not caring how you feel, but they dont tolerate it for one second themselves, its just they wait longer to say something either until shot in back of head by friendly or annoyed.
Somebody tries to reach past my head with bullets because they are greedy for a kill, lazy to get their own angle, wait their turn for me to reload and they mess it up for me right when things start happening after long time of boredom. What is the point of all that waiting if they ruin it? They kill me, get me mad un-focused, they do everything wrong in close proximity to my body. They are the one to mess it up, which ruins my fun that I waited for and have more experience dealing with. That type of friendly ruins it, meaning once my focus is shifted to dealing with them in a firefight, because they dont understand "stop" and "no".
Frequently i have to stop what im doing, fighting, shooting and moving to tell the retard to stop shooting past my head, standing behind me in general. Thats right when enemy comes in, me stopping moving is what gets me killed, because these people need to be told something with eye contact in a video game. They dont listen unless you stop everything for their mentally slow *** to tell them again, eye to eye in a video game. I already shouted it out in local, said it at the start, said it as the terrain changed to the new tactic. 1 man per window, per cover. They are so dumb they follow me to the point that all i need to do is turn around and tell them before i get to the next window. It could happen at 3 different windows before I say something.
They will stop shooting past my head, but shoot past somebody elses head. They dont get it, they think other people are ok with that. I move around so much in fights that they start again shooting past my head not realizing its me again, thats the problem, you arent supposed to shoot past anybodies head. Not just the pissed off ones. They arent even going for kills, they are just suppressing same as me trying to reach the gun around me. What I step left and right, not sitting still when i shoot and they are reaching past my head. So as humans in games and real life we cant strafe targets because people are dumb? They dont get it, you dont shoot past any friendlies head or body.