I need to scale that undergrowth so bot are only partly hidden, but that seams impossible.
This is the cfg-file :
(client.zip| undergrowth.cfg)
Code: Select all
ViewDistance 150
ViewDistanceFadeScale 0.5
ViewDistanceHeightScale 0.4
rem ViewDistanceHeight2Scale 5
ViewDistanceHeight2Scale 5
ViewDistanceStreamingScale 1
PatchSubdivide 15
SwayScale 0.15
LightingScale 1.8
AlphaRef 0.15
Material grass 3
{
GeneralHeight 0
Type grass1
{
Mesh hexagon
Texture ME_grassbush01
rem Orr. RandomSizeScale 5.0 2.0
rem Test 1 RandomSizeScale 2.5 1.0
RandomSizeScale 0.1 0.2
rem NO difference at all!
Density 1
Variation 0.1
TerrainColorScale 1
TypeSwayScale 1
Skew 0
}
Type grass2
{
Mesh hexagon
Texture fieldgrass
rem Orr. RandomSizeScale 5.0 2.0
rem Test 1 RandomSizeScale 2.5 1.0
RandomSizeScale 0.1 0.2
rem NO difference at all!
Density 0.2
Variation 0.2
TerrainColorScale 1
TypeSwayScale 4
Skew 0
}
}Code: Select all
GeneralHeight 0If changed, the map crashes..
it could be a size, but also could be a boolean eg 0 == 'false'
Why cant it be changed?
Why is it 0?
Then next option seams to be the random scaling
I tried 3 different sets og values:
Code: Select all
rem Orr. RandomSizeScale 5.0 2.0
rem Test 1 RandomSizeScale 2.5 1.0
RandomSizeScale 0.1 0.2No matter witch one is used, there are absolutely NO changed in the grass-appearance
It looks like this parameter is ignored..
Is the height not at all mod-able in undergrowth.cfg? -Or do i change the wrong values?
Tyia!



