Leave LAT as a selectable item even when no ammo

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UncleSmek
Posts: 1027
Joined: 2008-09-02 05:07

Leave LAT as a selectable item even when no ammo

Post by UncleSmek »

When u have the lat but no ammo it would be nice to be able to choose the weapon but have no rounds so to speak.
Nate.
Forum Moderator
Posts: 3018
Joined: 2012-07-09 20:44

Re: Leave LAT as a selectable item even when no ammo

Post by Nate. »

For what purpose? To fake having one and scaring assets away?
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Mats391
PR:BF2 Lead Developer
Posts: 7643
Joined: 2010-08-06 18:06

Re: Leave LAT as a selectable item even when no ammo

Post by Mats391 »

Lots of our LAT are disposable. You wont carry them around after firing. For multi-shot launchers like RPG it comes to engine limitations. It would still show you a rocket in the launcher (both 1p and 3p) even if the weapon is empty.
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Mineral: TIL that Wire-guided missiles actually use wire
UncleSmek
Posts: 1027
Joined: 2008-09-02 05:07

Re: Leave LAT as a selectable item even when no ammo

Post by UncleSmek »

Nate. wrote:For what purpose? To fake having one and scaring assets away?
Just purely aesthetically was i thinking.. but scaring away assets could also work i guess? You could mock something...
Mats391 wrote:Lots of our LAT are disposable. You wont carry them around after firing. For multi-shot launchers like RPG it comes to engine limitations. It would still show you a rocket in the launcher (both 1p and 3p) even if the weapon is empty.
I suspected this answer and I think if it was doable it probably wouldve been done earlier, as I said its not necassary and doesnt determine game quality of any kind. Suggestion was completely for aestetics.
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