do keep in mind that non pbr textures rendering in blender is kind of weird, this will look better in engine
also not sure what those little artifacts are, hopefully that'll sort itself out o_o
Hans_Strudel wrote:Nice work, but can you show your topology wireframe turned on?




Good to know about the loops, and for the teeth I already got those in as a separate unwelded object so it might be a bit difficult to seeHans_Strudel wrote:Looking good, tracks however should have a loop beneath each road wheel for animation to bend it during movement.
Also tracks on T-55 have teeth in center which can be made with sharp angle along tracks.
Nice! Looking forward to this!PotatoLord wrote:
I've turned the completed model over to the devs and it's on repo now, it will be implemented after someone imports it, it's out of my control now so all I can do is beg and wait lolMUSLIM0523 wrote:Looks beautiful. Is development still ongoing? And when can we see it in game?



My buddy cheeri0 was working on one awhile back, I put one together for him, idk if he's still working on it you'll have to ask himOperator_Max1993 wrote:beautiful!
didn't expect a AU variant, does that mean there will be a African Union faction ? :O
sweet!PotatoLord wrote:My buddy cheeri0 was working on one awhile back, I put one together for him, idk if he's still working on it you'll have to ask him