is RTX remix a posibility for pr?

General discussion of the Project Reality: BF2 modification.
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selman
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is RTX remix a posibility for pr?

Post by selman »

Didnt see any discussions about it, so wanted to ask.
Couple of days ago, i saw this post on the r/battlefield subreddit:
https://www.reddit.com/r/Battlefield/comments/zqri83/a_preview_of_what_rtx_remix_could_do_for_legacy/

from what i understood, this is applicable to all bf games on the refactor engine. But i wonder what the devs think of this.

so i wanted to ask....
- is it possible?
- is it maintainable?
- is it worth it?
- does the devs have any interest for this?
Last edited by selman on 2023-01-10 15:45, edited 1 time in total.
SemlerPDX
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Re: is RTX remix a posibility for pr?

Post by SemlerPDX »

WOW! Awesome sauce, but I gotta agree with some of those comments... everywhere always looks as if it just stopped raining, and that the clouds precipitated K-Y Jelly, but like somehow indoors as well. I've never seen such a shiny cloth carpet
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Mats391
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Re: is RTX remix a posibility for pr?

Post by Mats391 »

We are following the RTX remix project and certainly will give it a shot once it gets properly released.
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SShadowFox
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Re: is RTX remix a posibility for pr?

Post by SShadowFox »

Mats391 wrote:We are following the RTX remix project and certainly will give it a shot once it gets properly released.
Well, I guess the time is coming for me to upgrade my shitty PC.
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[R-DEV]Spec:The suggestion is not accepted, I merely wanted to comment.

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whathe12
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Re: is RTX remix a posibility for pr?

Post by whathe12 »

that would be amazing if it did, like the sounds on PR are great, the gameplay is great, if the graphics got upgraded than WOW is all I gotta say. Definitely could bring in a ton more people since they'll see the increased graphics and attention YouTubers will get from saying WOW look at this 12+ year old game that looks great even today!
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Mats391
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Re: is RTX remix a posibility for pr?

Post by Mats391 »

SShadowFox wrote:Well, I guess the time is coming for me to upgrade my shitty PC.
We are mainly interested in the DirectX9 to Vulkan conversion and not so much in actual ray tracing. There is already an open source project that does this and it allows for a notable FPS increase. However the open source project has some issues with the way BF2 uses Direct3D API and it makes PR run out of memory even faster. We hope that the Nvidia solution might not have this issue.
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Mineral: TIL that Wire-guided missiles actually use wire
labonte95
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Re: is RTX remix a posibility for pr?

Post by labonte95 »

So cool! I have to agree with Semler and the KY Jelly though XD.

Thanks to WarEagle751 for the Signature pic!
selman
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Re: is RTX remix a posibility for pr?

Post by selman »

Mats391 wrote:We are mainly interested in the DirectX9 to Vulkan conversion and not so much in actual ray tracing. There is already an open source project that does this and it allows for a notable FPS increase. However the open source project has some issues with the way BF2 uses Direct3D API and it makes PR run out of memory even faster. We hope that the Nvidia solution might not have this issue.
hey mats, has there been any progress on the matter? the vulkan convertion and the memory issue?
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Mats391
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Re: is RTX remix a posibility for pr?

Post by Mats391 »

selman wrote:hey mats, has there been any progress on the matter? the vulkan convertion and the memory issue?
The memory issues have improved. With version 2.2 it is playable without crashing. You will need to tweak the config to include

Code: Select all

d3d9.deviceLostOnFocusLoss = True
otherwise you will crash when alt-tabbing. Even with this config change it might still be very unstable especially when alt-tabbing.
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Mineral: TIL that Wire-guided missiles actually use wire
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