Stolt_Yugoslav wrote:
I know you've engaged with him when the rest of the team has insulated themselves even further.
There's a difference between wanting peace and quiet to work productively at. And cutting oneself off from all feedback and criticism, because you feel that you can do no wrong. It's why modern hollywood is such a fucking mess.
Stolt_Yugoslav wrote:
That's just positive and DCM seems to have a huge ego
You haven't seen ego, until you've seen some washed up starlet and/or pop singer, get mad that you dont recognize her from some one hit wonder long before your time. You have not seen ego, until you've seen some sound cloud rapper get visibly upset, that you don't know who he is. You have not seen ego, until you've been threatened by the bodyguards of some mediocre 'movie star,' because you refuse to let him intimidate you.
Stolt_Yugoslav wrote:On principle i agree and I'm a little bit like this. (Though I think I was more lucky with my professors...)
I hated all my teachers. Especially those in my family. It's this same 'holier than thou, I can do no wrong, because I have god/the state on my side,. I am an infallible authority, because my power comes from adherence to sanctioned dogma' attitude. That always infuriated me. That kind of self righteousness always pissed me off. Same reason why I hate hippies and evangelical preachers.
Stolt_Yugoslav wrote:
But you have to understand that these folks, some of them have worked on this project for over a decade man, they are tight you know.
I fully understand. That this is a passion project of the devs.
But, I've been playing this game longer than most modern devs have been working on it. I've been around since almost the beginning. Does my seniority mean that I can lecture you young-ins about the good ol' days of PR? No. I've been with PR through it's ups and downs. I've seen player numbers swell and recede time and time again. Due to every single gameplay and design choice. This current bleeding mechanic is a superbly awful mechanic. Not just in execution and implementation. But the very idea of it is retarded.
Stolt_Yugoslav wrote:
Saying "I'm right" is just objectively fucked up. I mean maybe you're objectively right from the perspective of mass appeal, but clearly at least a few people appreciated the even harsher bleed mechanic as it was when it first got introduced. And they did so because they want that experience of helplessness.
It's not a skill issue as Raptor says, the guy doesn't fucking get it and maybe he's kissing some *** as you say. Maybe he's more skilled or has different binds so he handles it slightly better than you but that's beyond the point. The change is about increasing that feeling and thus reliance on your team mates for help and cover. The whole idea is that skill isn't supposed to save you/it's supposed to be negated at that point.
And in Suchar's case he really wants to go far with it.
But I am right. I dont know of anyone who likes the current bleed mechanic, apart from those who implemented it or those are sucking up to those who made it.
My objection to the current bleeding mechanic, Is not about being a one man army. Far from it. It's a punishment which makes it physically painful to play PR. I'd rather honorably outright lose a fight due the other player being better than me. Than be forced to lose a fight, because the game decides to work against me. Same reason why I fucking hate deviation. And you can kinda work around deviation. But there's nothing you can do with the bleed mechanic. Not even if you have plenty of patches.
It's not about binds. That's just an excuse to wave away all valid criticism. Many players use specialized equipment to make their PR experience better suited to them. Are you going to condemn the pilot who uses a joystick? Because not everybody has a joystick and thus it gives the joystick user an unfair advantage?
Stolt_Yugoslav wrote:
But I'm not really here to discuss your idea, I'm just gonna tell you that you probably should just stop posting,
Dont tell me what to do.
saXoni wrote:I was never very fond of FH2 either, at least not enough for me to get hooked. If you're addicted you might as well try to make the best out of it don't you think? I dunno - it's there if you're interested and want to try it out, if you're not then that's completely fine too.
I'm an addict. I fully admit it as much. Anything that gets in the way of my experiencing my addiction will piss me off. It's why junkies dying of a fentanyl overdose on the street, hate narcan and the goody two shoes that administer the substance to the dying junky. Because said goody two shoes think they're doing a good deed, by trying save the junky from an OD. Either let the junky die doing what he loves. His preferred drug. Or cut off the supply of drugs entirely.
P.S. I tried to quit PR many times before. I've gone cold turkey for years at a time. But something keeps pulling me back. PR has a stronger pull on me than alcohol and drugs do. I cant quite explain it. I usually come back to pr when I'm at a low point in my life. And during the pandemic I've been at my lowest.
I believe that PR is a form of mental safety net. It's the 'control' for me, before I do something stupid and/or drastic. I cant quite put it into words. It's like how serial gamblers need to gamble, regardless if they win or lose. Or else they end up either addicted to something worse or committing suicide because they cant scratch that itch. I've known people like that. People who've lost it all and turned to the comfort of scratch off lotto tickets. They spend hundreds of dollars a week. Because if they cant. They die from despair. Gaming both online and off is a form of mental stimulation. That's what all creatures desire mental stimulation. Otherwise depression and existential dread set it. All beings need something to take their mind off their existence. Otherwise they become bored. And, Boredom not Fear, is the mind killer.