That result would be that the player will be forced to stay prone.
It would be a total revamp of the stamina effects.
General List of Feature:
- Once the player cannot achieve the level of stamina required to stand they are not allowed to do so.
- Once stamina levels are depleted the player cannot stand until his stamina levels increase.
Detailed List of Feature:
- Normal effects such as running or jumping lower stamina less so than current rates.
- After each shot a player receives his stamina level is reduced(damaged if possible).
- Being in the area of a blast radius lowers stamina rates after each blast.
- Grenades, satchels, tank rounds, and bombs dropped from planes can directly affect a target's stamina.
- Enough fire to an area will effectively force a player to be pinned down and unable to get up.
- Stamina increases faster than current rate if the player is not running, taking fire, or directly in the area of an explosion.




