carrier from booster pack
-
Hitperson
- Retired PR Developer
- Posts: 6733
- Joined: 2005-11-08 08:09
carrier from booster pack
i saw in a screen shot from one of the booster packs that threr was a huge carrier in one of the maps any chance of using it??
Harrod200:"Fire.exe has committed an illegal operation and has been shut down"
Raniak : "Warning: May crash if fired upon."
M4sherman: "like peter pan but with tanks"
[R-MOD]Eddiereyes909 (on sim tower) "It truly was the game of my childhood and has led to me getting my degree in industrial engineering."
-
-=ToD=-KNIFE
- Posts: 268
- Joined: 2006-12-04 22:41
-
bosco_
- Retired PR Developer
- Posts: 14620
- Joined: 2006-12-17 19:04
-
Top_Cat_AxJnAt
- Posts: 3215
- Joined: 2006-02-02 17:13
the lag on that level is sick!
I personaly do not liek that levle. A carrier somewhere IMBETWEEN the prseent carrier adn the Iron Gator would be great in terms of no. levels and overall detail.
This could be used on maps that sitll have large open area of land - single carrier, almost no land maps are really just boring and tactics FALL BY THE WAYSIDE.
What i really would liek to see would be a CArrier with a bridge area that could be accessed. And to make it more exciting, the CO would have access to special features up their - displays offering intelligence and a far more complex order system e.g ability to mark targets for aircraft ext.
And The enemy could launch attacks on the carrier with key objective OF DESTRoying the birdge and almost certain killing Mr CO!
Ontop of a decent bridge area with a few connecting rooms, a flightdeck - quite simple AND a possibly a single level with a few accomation rooms woudl be it.
But crucial to all of this would be that the carrier had a operation flightdeck with lots of helis and planes.
It is a balance - not too many RANDOM ROOMs but enough to have a small fight below deck with out it becoming to serious BUT CRUCIAL rooms and areas have WORKING Systems and Stuff e.g aircraft actually SPWN below DECk, Bridge for CO, infantry spwn location in accomodation section ext.
NOTE: i dont actually think the DEVs shoudl bother at all, there are far more important things - it would take a rediculous ammount of time and any way LAG LAG LAG LAG however small!!!
I personaly do not liek that levle. A carrier somewhere IMBETWEEN the prseent carrier adn the Iron Gator would be great in terms of no. levels and overall detail.
This could be used on maps that sitll have large open area of land - single carrier, almost no land maps are really just boring and tactics FALL BY THE WAYSIDE.
What i really would liek to see would be a CArrier with a bridge area that could be accessed. And to make it more exciting, the CO would have access to special features up their - displays offering intelligence and a far more complex order system e.g ability to mark targets for aircraft ext.
And The enemy could launch attacks on the carrier with key objective OF DESTRoying the birdge and almost certain killing Mr CO!
Ontop of a decent bridge area with a few connecting rooms, a flightdeck - quite simple AND a possibly a single level with a few accomation rooms woudl be it.
But crucial to all of this would be that the carrier had a operation flightdeck with lots of helis and planes.
It is a balance - not too many RANDOM ROOMs but enough to have a small fight below deck with out it becoming to serious BUT CRUCIAL rooms and areas have WORKING Systems and Stuff e.g aircraft actually SPWN below DECk, Bridge for CO, infantry spwn location in accomodation section ext.
NOTE: i dont actually think the DEVs shoudl bother at all, there are far more important things - it would take a rediculous ammount of time and any way LAG LAG LAG LAG however small!!!
-
-=ToD=-KNIFE
- Posts: 268
- Joined: 2006-12-04 22:41
-
-=ToD=-KNIFE
- Posts: 268
- Joined: 2006-12-04 22:41
Well im not going into detail but not too long ago on the FH2 forums they got the Ark Royal in-game by porting the model from the 1942 mod and used a different texturing techniqie and reduced lag, to show this there were screenshots taken and showd on thier forums but they were too much too soon for public and i believe the thread showing them was closed
-
blud
- Posts: 1246
- Joined: 2006-09-04 22:22
I was lagging like crazy last night on Greasy Mullet on GH. I don't think the server can handle that many people or something.
Iron Gator was great. It was EASY to cap flags because theres SO many noobs in SF the you can own them all. Also, whoring with the chopper is GREAT lol. You just camp the carrier constantly and get tons of kills for your gunner. That's how I got a couple chopper ribbons in SF.
Iron Gator was great. It was EASY to cap flags because theres SO many noobs in SF the you can own them all. Also, whoring with the chopper is GREAT lol. You just camp the carrier constantly and get tons of kills for your gunner. That's how I got a couple chopper ribbons in SF.
-
Shining Arcanine
- Posts: 429
- Joined: 2006-05-29 21:09
-
Wasteland
- Posts: 4611
- Joined: 2006-11-07 04:44
Did SF have vanilla hit damage? IE, it would take a whole clip to kill someone.
Originally Posted by: ArmedDrunk&Angry
we don't live in your fantastical world where you are the super hero sent to release us all from the bondage of ignorance
Originally Posted by: [R-MOD]dunehunter
don't mess with wasteland, a scary guy will drag you into an alleyway and rape you with a baseballbat
we don't live in your fantastical world where you are the super hero sent to release us all from the bondage of ignorance
Originally Posted by: [R-MOD]dunehunter
don't mess with wasteland, a scary guy will drag you into an alleyway and rape you with a baseballbat
-
GeZe
- Retired PR Developer
- Posts: 3450
- Joined: 2006-02-09 22:09
-
Aljen
- Posts: 399
- Joined: 2006-11-14 14:48
Ah I see. Thanks for info.-=ToD=-KNIFE wrote:Well im not going into detail but not too long ago on the FH2 forums they got the Ark Royal in-game by porting the model from the 1942 mod and used a different texturing techniqie and reduced lag, to show this there were screenshots taken and showd on thier forums but they were too much too soon for public and i believe the thread showing them was closed




