I'm a developer for PR, but more of an oversight and management position. My official role right now is asset manager, and I'm responsible for keeping general oversight on assets, maps and features and ensuring that the overall flow and gameplay of PR is of high quality.
It's a constant balance between realism and fun gameplay, and we are continually moving the mod towards more realism while retaining the fun aspects as well.
I try to play PR as often as I can on many public servers, and will be documenting my experiences in this blog.
All my updates in this blog will simply be After Action Reports (AAR's) about gameplay experiences, so if your looking for updates on the latest patch, look elsewhere
Feel free to comment etc, not expecting these to be read much, its just more of a convenient place for me to write down my thoughts on gameplay and have it accessible in the future.






