Sounds of Life

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SuvivorGrim
Posts: 41
Joined: 2006-09-27 18:47

Sounds of Life

Post by SuvivorGrim »

http://dl7.megauploads.org/download.php?id=57C44BF0

It's around 20MB. THIS IS NOT A MOD. They are sounds with the right folders and file names but I don't know how your personal setup of BF2 is. They are maily a resource for PPRM (please credit me if you uses them). I didn't record them but I did go through thousands of audio sources to get these.

What this is is a basic tweaking of the majority of sounds. I tried doing the automatic guns but it doesn't work. Pistols are changed as well as many of the effects sounds. I kept my original bullet cracks in there too because I like that better. The only difference is that ric sounds don't crack, only fllybys. It's a lot of little things. This is just the 1st one. I'll add more sounds latter on. Also, the shell sounds are much more noticable and cleaner sounding.

Enjoy the audio bliss.
Last edited by SuvivorGrim on 2007-02-08 07:34, edited 1 time in total.
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KP
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Post by KP »

I'd be very interested... ;) BF2 needs some more sounds, if you ask me. It makes for a more immersive game.
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eggman
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Post by eggman »

Ja man!

sofad is our sound guru. He has really done a lot to help with sounds and immersion and he's a great guy to work with and always looking for help!

I totally agree that audio is a HUGE immersion factor and one that's often overlooked.
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DkMick
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Post by DkMick »

'[R-DEV wrote:eggman']
I totally agree that audio is a HUGE immersion factor and one that's often overlooked.
Agreed 100%

And hearing the same explosion over and over again gets really old, really fast.
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sofad
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Post by sofad »

@ SuvivorGrim

keep in mind that you use 22khz sounds wherever applicable for not using too much system memory. and 3p sounds always has to be mono! ;)

im curious about you new sounds and if we can implement them into a regular release. feel free to send some preview sounds to my PM...

what you wanna be to change in detail?
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danthemanbuddy
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Post by danthemanbuddy »

WE need this plz

Sound is my favorite in PR.
.:iGi:. Eggenberg4Ever
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Post by .:iGi:. Eggenberg4Ever »

Any plans on building on the ambient sounds: birds, frogs, crickets, etc.?
I like the bird sounds when there's no shooting in my vicinity. Seriously.
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SuvivorGrim
Posts: 41
Joined: 2006-09-27 18:47

Post by SuvivorGrim »

I was thinking of modifying the collision sounds, explosions, things like that. Gun sounds are good but I can change them if you like. What I have so far is metal sqreeching sounds when you drive up against something metal, some bullet impacts for sand and concreate. A few explosion changes. But the coolest (and oddly simple) improvment is the brass sounds. I added some ultra high quality shell clinks and it really feels more real for some reason. I'm going through the sounds one by one to see what sounds good and what sounds cheap as is.

Note: I only have the demo to test with.
Last edited by SuvivorGrim on 2007-01-09 02:33, edited 1 time in total.
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sofad
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Post by sofad »

SuvivorGrim wrote:

Note: I only have the demo to test with.
??

demo of what?
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Griffon2-6
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Post by Griffon2-6 »

BF2
sofad
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Post by sofad »

you cant play PR with the demo, right?
how do you wanna know wich PR sounds are good or bad ingame then?
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SuvivorGrim
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Joined: 2006-09-27 18:47

Post by SuvivorGrim »

I know because I half way hacked the mod to get it to run on (mixing sounds from the new mod with older versions and a LOT of teaking). I can't play the new levels but I can mess with the audio.
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Hitperson
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Post by Hitperson »

WOW that is dedication.
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Mongolian_dude
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Post by Mongolian_dude »

PLZ tell me you have some sounds for the pistols. They sound like spud guns.

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danthemanbuddy
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Joined: 2006-11-12 19:07

Post by danthemanbuddy »

What about qzb 95?

I love the current sound for the killer spec ops gun but it does need to be changed.
SuvivorGrim
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Joined: 2006-09-27 18:47

Post by SuvivorGrim »

I have many handgun sounds if you really hate the stock ones.
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LiquidSnake
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Post by LiquidSnake »

Maybe the chinese SO and Supporter Weapons sounds get changed in 0.5? Because the devs implement the Type 95 rifle

BUt Pistols really need some new sounds. Something that sounds mor like a "bang" not those Vanilla_made_in_five_minutes sounds ^^
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El_Vikingo
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Post by El_Vikingo »

post them on youtube, just make a slideshow with the name of the weapon and the sound!!!!
GeZe
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Post by GeZe »

You should go get BF2, its only like $20-30 (its a year and a half old now), or get a cracked copy, but then you can't play on the net, but you can still install PR and hear the sounds more easily.
Sneak Attack
Posts: 574
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Post by Sneak Attack »

sounds are like, how i play this game, X-Fi Xtremegamer, Bose QC2 headphones, its pretty much, no it is imposable to get a better sound set up. for me sound is just as important as visuals, if your a sniper or w/e you can hear some1 creping up to you and deny them before they know whats going on, i can hear choppers take off from any point on most maps. a good/bad thing depending on how you look at it would probably be the running sounds, its good because i can hear people running from a fagillion miles away, but its bad because others can hear me from along way away too. good thing most people overlook soundcards as being important. the G3 and running sounds should really be changed as they are pretty gross now
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