Removing kill/death ratio on scoreboard
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Lugubrum
- Posts: 1057
- Joined: 2006-03-15 16:00
Removing kill/death ratio on scoreboard
In Red Orchestra there isn't a kill/death ratio in the scoreboard, which I really like, because then I don't focuss on the amount of kills I make, but then I think there is a much relaxter gaming atmosphere. And this will reduce people only focussing on getting lot of kills. But I know some people like the competitivnes of this game. So my suggestion is, could you make it a server side setting? Or another idea is to remove the scoreboards during the round and only show them at the end. Your ideas on this?
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DirtyHarry88
- Posts: 1540
- Joined: 2006-12-24 18:41
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Nuich
- Posts: 7
- Joined: 2006-11-13 19:21
I would like to see the removal of the IG scoreboard.
1. Knowing the k/d during the round means ppl will try and keep track of it. They will be worried about how they are getting worked over and then start playing more defensivly to increase thier ratio.
2. I use the IG scoreboard as a "cheat" so I know how many defenders are alive and when I can tell my squad members to move in. This is something IG and I use it to my advantage. If this was removed it would make moving into a flag cap zone that much more nerve racking.
3. As far as scores go, does it really matter? The objective is to win the map, by getting all the cap points, or by tickets. I usually don't play on any ABR ranked servers, so having a score isn't that important.
1. Knowing the k/d during the round means ppl will try and keep track of it. They will be worried about how they are getting worked over and then start playing more defensivly to increase thier ratio.
2. I use the IG scoreboard as a "cheat" so I know how many defenders are alive and when I can tell my squad members to move in. This is something IG and I use it to my advantage. If this was removed it would make moving into a flag cap zone that much more nerve racking.
3. As far as scores go, does it really matter? The objective is to win the map, by getting all the cap points, or by tickets. I usually don't play on any ABR ranked servers, so having a score isn't that important.

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Lugubrum
- Posts: 1057
- Joined: 2006-03-15 16:00
Yes those are good arguments for the removal of the scoreboard. I know some people think removing the scoreboard is one step too far, or is at the cost of the funfactor, but that's why I think it would be good if it was a serverside setting.Nuich wrote:I would like to see the removal of the IG scoreboard.
1. Knowing the k/d during the round means ppl will try and keep track of it. They will be worried about how they are getting worked over and then start playing more defensivly to increase thier ratio.
2. I use the IG scoreboard as a "cheat" so I know how many defenders are alive and when I can tell my squad members to move in. This is something IG and I use it to my advantage. If this was removed it would make moving into a flag cap zone that much more nerve racking.
3. As far as scores go, does it really matter? The objective is to win the map, by getting all the cap points, or by tickets. I usually don't play on any ABR ranked servers, so having a score isn't that important.
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kurtmax_0
- Posts: 164
- Joined: 2006-07-10 13:34
I wouldn't mind seeing the scoreboard go. Dunno if they are doing it or not, but it doesn't matter much either way.
I even have one of my side-mouse buttons bound to the scoreboard. I use it for so many things:
I even have one of my side-mouse buttons bound to the scoreboard. I use it for so many things:
- Confirming a kill
- Knowing when to cap a point by how many people on the other team are dead
- Making sure that the only squad on my opponent's side that was sticking together and working as a team really was fuzzhead and the gang and he really ate it from my arty blast

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CodeSpartan
- Posts: 127
- Joined: 2007-01-02 07:22
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fuzzhead
- Retired PR Developer
- Posts: 7463
- Joined: 2005-08-15 00:42
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Pantera
- Posts: 11059
- Joined: 2006-02-16 11:27
I dont use the score board anymore, i replaced TAB with - 3map, and put scoreboard on Z.... hehe
I think the ingame text should be put into the scoreboard, so the hud looks clean, when you want to read something/check something then you can press TAB and check the messages (If this is possible!). I think this might encourge people to use VoIP more/get a mic!.
My 2 pence.
I think the ingame text should be put into the scoreboard, so the hud looks clean, when you want to read something/check something then you can press TAB and check the messages (If this is possible!). I think this might encourge people to use VoIP more/get a mic!.
My 2 pence.

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Guerra norte
- Posts: 1666
- Joined: 2006-07-19 17:37
That's acually a very good idea!Darth.Skyline wrote: I think the ingame text should be put into the scoreboard, so the hud looks clean, when you want to read something/check something then you can press TAB and check the messages (If this is possible!). I think this might encourge people to use VoIP more/get a mic!.
My 2 pence.
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bosco_
- Retired PR Developer
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.:iGi:.U.G.H.
- Posts: 850
- Joined: 2006-04-20 09:49
I was just thinking that.'[R-DEV wrote:fuzzhead']
and bosco, who are you??? President of PR ? lol Please dont report things that eggman has not said is for sure.
We are recruiting high skill players for PR - http://www.imgoingin.co.uk/forums
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.:iGi:.U.G.H.
- Posts: 850
- Joined: 2006-04-20 09:49
Awful idea IMO.Darth.Skyline wrote:I dont use the score board anymore, i replaced TAB with - 3map, and put scoreboard on Z.... hehe![]()
I think the ingame text should be put into the scoreboard, so the hud looks clean, when you want to read something/check something then you can press TAB and check the messages (If this is possible!). I think this might encourge people to use VoIP more/get a mic!.
My 2 pence.
Who is going to read that while playing?
In game text is needed for a lot of reasons so shouldn't be hidden away on a page you would only access when dead.
We are recruiting high skill players for PR - http://www.imgoingin.co.uk/forums
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madstudfarm
- Posts: 40
- Joined: 2006-08-14 04:50
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madstudfarm
- Posts: 40
- Joined: 2006-08-14 04:50


