Some questiouns..

General discussion of the Project Reality: BF2 modification.
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Wattershed
Posts: 177
Joined: 2006-10-07 22:35

Some questiouns..

Post by Wattershed »

Why dont the trees is Ghost train have gravity? The vegetasion is diaganol.

Why does EJOD have leaning buildings and weird mazes of concrete?

Why can you make the maps look realistic? (taking the two first questions in mind)

Isent it possible to sink the trees and building into the ground a little bit and make them straight? Its kind of an eye sore in these overall beautiful maps.

I am not meaning to be a *****.. but I have thought these thing for a while now.

Does the statics have to follow the terrain? Or would like the trees in ghost train take to long to make look right? trees does actually almost always grow straight up, no matter the terrain.

This IS a reality mod after all...
Freshmeat
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Post by Freshmeat »

Depends on the roots really......... and land Subsidance.....
Rhino
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Post by Rhino »

1. I forgot to tweak the normalsomething on the overgrwoth settings for thous trees on OGt, they have been fixed for the next version.

as for the slanting buildings, I dont have a clue why thomazz did that it just looks retarded...
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Mekstizzle
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Post by Mekstizzle »

lol, looks like Rhino has another cleanup job. ;)


Actually, i haven't really noticed any leaning tower of Ejods in that map. :shock:
Rhino
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Post by Rhino »

Mekstizzle wrote:lol, looks like Rhino has another cleanup job. ;)


Actually, i haven't really noticed any leaning tower of Ejods in that map. :shock:
cleaning up thous buildings would require new lightmaps, so thomazz can clean it up if he likes he has the files.
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GeZe
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Post by GeZe »

The city has supposed to have been abandoned, that is why there is grass growing in the streets, and that is why some buildings are slanted.
fuzzhead
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Post by fuzzhead »

Trees are fixed in OGT.


and i actually like the look of thomazz's city.

its suppoesd to be abandoned, and its got a nice derelict feel to it i think.

but quit your bitching because thomazz is work on EJOD desret right now, its gonna be MUCH larger than it is currently, and without the lopsided building because you people ***** too much :P
Griffon2-6
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Post by Griffon2-6 »

Lol, fuzzhead. I know that's your favorite map.
Wattershed
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Post by Wattershed »

Thanks for clearing it out :) But I still got to ***** about Ejod a little bit more...

I really dont get the ruin flag or the MEC equelient. Who would ever build a city like that ;) If you yould tone the concrete walls a little bit it would make the map look perfect ;)

Now ive finnished bitching :D
kurtmax_0
Posts: 164
Joined: 2006-07-10 13:34

Post by kurtmax_0 »

The MEC one is plausible, but the Ruins one is rather retarded....

It's never bothered me though, it's a great map.
Wasteland
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Post by Wasteland »

Gardens and ruins both seem fine to me. In a lot of small towns in the middle east you have small homes in walled areas with courtyards. It's really quite realistic. And what building is slanted? I haven't seen it.
Originally Posted by: ArmedDrunk&Angry
we don't live in your fantastical world where you are the super hero sent to release us all from the bondage of ignorance
Originally Posted by: [R-MOD]dunehunter
don't mess with wasteland, a scary guy will drag you into an alleyway and rape you with a baseballbat
Clypp
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Post by Clypp »

Thomazzz said in him map discussion thread that the sand had pushed over the building and since the town was abandoned nobody fixed it.

PS. If you like the intro to the EJOD Desert map I can write for more maps. :D
Cyber-Couch
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Post by Cyber-Couch »

'[R-DEV wrote:fuzzhead']Trees are fixed in OGT.


and i actually like the look of thomazz's city.

its suppoesd to be abandoned, and its got a nice derelict feel to it i think.

but quit your bitching because thomazz is work on EJOD desret right now, its gonna be MUCH larger than it is currently, and without the lopsided building because you people ***** too much :P
Much larger?!?! I honestly like how it is now. I hope you don't mean to make it too large as in bad fps and lag large.
Wasteland
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Post by Wasteland »

It's too small for big games right now. It becomes a nade-fest.
Originally Posted by: ArmedDrunk&Angry
we don't live in your fantastical world where you are the super hero sent to release us all from the bondage of ignorance
Originally Posted by: [R-MOD]dunehunter
don't mess with wasteland, a scary guy will drag you into an alleyway and rape you with a baseballbat
RikiRude
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Post by RikiRude »

Uhm the buildings are lopsided because there was a mudslide or something, I think that was the appearance thomazz was trying to give. Which now that I think about it, I don't know if there are mud slides in the desert... but anyways I think it's sad that no matter what we do people still find the most absurd things to complain about.
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