0.5?

General discussion of the Project Reality: BF2 modification.
huleboeren
Posts: 559
Joined: 2006-07-07 15:46

Post by huleboeren »

Freshmeat wrote:Now will the Support weapon be tweakt at all?? so there is better Accrucy while prone?? because this is a great wepon and id love to use it more offten, I feel it is unuseable
I suggest you quit drinking - the SAW is deadly accurate....even when standing
No recoil at all..
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Valtasar
Posts: 656
Joined: 2006-06-18 09:50

Post by Valtasar »

huleboeren wrote:I suggest you quit drinking - the SAW is deadly accurate....even when standing
No recoil at all..
:confused: :confused: :confused:
It's a joke?
Sorry for my English :roll:
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Freshmeat
Posts: 367
Joined: 2006-12-03 02:57

Post by Freshmeat »

huleboeren wrote:I suggest you quit drinking - the SAW is deadly accurate....even when standing
No recoil at all..
Thats my point, u are right when u say while stanidng and prone except but its all over the Joint, tell me how many killls u have had with it?? CAuse iv only had 18 cause the things goes all over the shop while im Standing or proneing
Wasteland
Posts: 4611
Joined: 2006-11-07 04:44

Post by Wasteland »

Since the end of November, I've played support for 42 minutes and gotten 26 kills. I think it's not a bad weapon. Only problem is that you have to be SOOOO close when using it. It's effective for alleyway fighting. But then it's too easy for someone to get the drop on you. I'd like to see its effective range extended a bit.
Originally Posted by: ArmedDrunk&Angry
we don't live in your fantastical world where you are the super hero sent to release us all from the bondage of ignorance
Originally Posted by: [R-MOD]dunehunter
don't mess with wasteland, a scary guy will drag you into an alleyway and rape you with a baseballbat
huleboeren
Posts: 559
Joined: 2006-07-07 15:46

Post by huleboeren »

I believe the support gun is meant to do SUPRESSING FIRE
As in, keeping the enemy down and under fire until your teammates has flanked the enemy.
The recoil should be way more aggresive when not prone.
And imo, its fine as it is when in prone.

It was catastrophic in .32 - lets not go back there :P
Last edited by huleboeren on 2007-01-19 19:37, edited 1 time in total.
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Valtasar
Posts: 656
Joined: 2006-06-18 09:50

Post by Valtasar »

I think support gun nead a wide recoil not up one.
If you know what i mean.
Sorry for my English :roll:
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Wasteland
Posts: 4611
Joined: 2006-11-07 04:44

Post by Wasteland »

Yes it is meant for suppressing fire. But unfortunately most people playing these days would rather pop up and start shooting than actually be pinned down. And because of the recoil, when they do this it actually works sometimes! With any other guy you'd take them out as soon as the exposed themselves (unless they had an M4 of course, in which case you'd be dead before you even knew they had popped up).

Suppressive fire is only suppressive when they have to *stay* down to survive.
Originally Posted by: ArmedDrunk&Angry
we don't live in your fantastical world where you are the super hero sent to release us all from the bondage of ignorance
Originally Posted by: [R-MOD]dunehunter
don't mess with wasteland, a scary guy will drag you into an alleyway and rape you with a baseballbat
kurtmax_0
Posts: 164
Joined: 2006-07-10 13:34

Post by kurtmax_0 »

Honestly, putting the support weapon back to 0.32 levels would be fine. It's a limited kit now, so it's not going to be like the m4 kit is now. Plus, you can't prone spam with it since it has a fire delay...
eggman
Retired PR Developer
Posts: 11721
Joined: 2005-12-27 04:52

Post by eggman »

kurtmax_0 wrote:Honestly, putting the support weapon back to 0.32 levels would be fine. It's a limited kit now, so it's not going to be like the m4 kit is now. Plus, you can't prone spam with it since it has a fire delay...
yeah, pretty much what we are going to do.
[COLOR=#007700][COLOR=DarkGreen]C[COLOR=Olive]heers!
egg[/COLOR][/COLOR][/COLOR]

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Valtasar
Posts: 656
Joined: 2006-06-18 09:50

Post by Valtasar »

Glad to heare it.
Sorry for my English :roll:
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Mekstizzle
Posts: 882
Joined: 2006-10-30 17:15

Post by Mekstizzle »

Once you guys sort out the smoothing of the ADS animation with the LMG's/Sniper rifles, you should implement it to all small arms weapons. Not just LMG's and Sniper rifles. That'd be cool.
huleboeren
Posts: 559
Joined: 2006-07-07 15:46

Post by huleboeren »

'[R-DEV wrote:eggman']yeah, pretty much what we are going to do.
Watch out now - youre playing with fire :D
I shall thoroughly test it before its released - call and ill be there ASAP :lol:
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dizzy
Retired PR Developer
Posts: 688
Joined: 2006-06-24 08:25

Post by dizzy »

MD5s FTW!!!!!!!!!!!!!!!!!! 8)
Project Reality League Admin
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