Rescues

Suggestions from our community members for PR:BF2. Read the stickies before posting.
Super6
Posts: 87
Joined: 2005-07-26 15:14

Post by Super6 »

it could be in a picture some guy getting picked up by the skyhook and that would attract attention because people would think that this made it have a new dynamic that the other bf2 mods dont have. it would be quite the endeveur and we need to have cargo planes for sure so why not add this as the second secodnary fire weapon? it will be a challeng but will spark much iterest if it is put in the picture like the one on bf2files.com because the picture can make someone click or skip because they all seem the same. I think that we need the have fastroping and skyhook on the picture
waffenbaum
Posts: 478
Joined: 2005-06-22 04:32

Post by waffenbaum »

No, just NO. We aren't going to make a picture of something that isn't in the game, just to get players. That is false advertising. And since it won't be added (I can say that withh 100% confidence), this won't merit any further discussion

AND DON'T SAY THE GODDAMN F-WORD! I AM SICK AND TIRED OF THAT!
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Super6
Posts: 87
Joined: 2005-07-26 15:14

Post by Super6 »

did you not read any of this? it is possible it will get put in as well as fast-roping i am saying put it in the picture IF it is in the game to show that we have something the other cookie-cutter mods out there don't have! nearly every mod will have hte stuff we discuss! but i doubt anyone will put research into finding thing like the skyhook that add a new dynamic to gameplay and are realistic!
keef_haggerd
Posts: 447
Joined: 2005-04-09 08:10

Post by keef_haggerd »

how about you just give pilots a voice ocmmand that says "rescue me, give them a flare gun to signal, and make it so once they launch the flare they show up on helicopters minimaps, and they also get liek 2-4 smoke grenades for they can be fouind easily.
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"This is my rifle, this is my gun. This is for fighting, this is for fun"
-Full Metal Jacket
BrokenArrow
Retired PR Developer
Posts: 3071
Joined: 2005-06-07 18:54

Post by BrokenArrow »

how about this, instead of getting bent out of shape over something none of us have any control, let a dev have their say on this first, this thread is going nowhere.
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Super6
Posts: 87
Joined: 2005-07-26 15:14

Post by Super6 »

that could work but i still think that the dynamic of this very unique device would be incredible fun to use and you can sue the flare to signal the plane. Mainly the idea of this plane is because the plane will be contantly making trips all ove rthe map then RTB to get more vehicles to drop off where the pilot coudl grab a plane but the hawk is usually going into combat where the pilot who just would have an m9 or small mp5 varient coudln't do much but die which he coul have done in the wilderness anyway. I do liek the idead that the flare will tell vehicles in the area rescue me and make you show up with a special icon, but you have to admit that being reeled in 500 feet over the enmy with small arms trying to hit you would be more fun than getting in a hawk and then just getting A. shot by stingers while landing or B. getting killed when you land in a combat zone because you have no really good gun.
EDIT: Just read your psot arrow, we have argued both sides lets just get the owrd on the devs if it is even plausible befoer we talk about whether it should be in the game. I don't mean to make any enemys or make anyone mad
waffenbaum
Posts: 478
Joined: 2005-06-22 04:32

Post by waffenbaum »

nearly every mod will have hte stuff we discuss!
Well, then you go ahead and play one of those. They're all going to be the same anyway, right?
but i doubt anyone will put research into finding thing like the skyhook that add a new dynamic to gameplay and are realistic!
Since when is a thing that is, if at all, being used on a very rare basis being considered "realistic"? The army has TONS of stupid stuff they hardly ever use, that dosn't mean it HAS to be in the game.
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BrokenArrow
Retired PR Developer
Posts: 3071
Joined: 2005-06-07 18:54

Post by BrokenArrow »

first remember that PR will even out the weapons, no more 6 shots to kill someone, so even a less powerful gun will be able to kill if you use it correctly. second remember the combat search and rescue missions are pretty big opperations when they involve choppers, which they usually do. in the gulf war CSAR missions included topcover from A-10s and F-16s to make sure that what you just pointed out, didnt happen.
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Super6
Posts: 87
Joined: 2005-07-26 15:14

Post by Super6 »

but getting this kind of effort ingame is unlikely, however if you reward the pilot doing the fulton pickup then you are mroe likely to have rescues and i understand where you come from with weapons but the goal is to give a pilot of a plane a small arm like an m9 pistol which will kill someone in 6 shots or less im sure but chances are you will get killed first and the goal of rescuing pilots is forthem to avoid combat with those guns which are more for defense that offense. I hope you see where i'm coming from. i think that the skyhook could be practical but it wont make helo saves obsolete just giveing a faster option that wont really pull the pilot way form his duty as it flies the whole map anyway but lets wait for the devs to tell us if it is even possible.
BrokenArrow
Retired PR Developer
Posts: 3071
Joined: 2005-06-07 18:54

Post by BrokenArrow »

alot of pilots carry mp5s and m4s, which are more potent than m9s, that im sure can still kill in more than 6 shots.
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Super6
Posts: 87
Joined: 2005-07-26 15:14

Post by Super6 »

just wait for devs no use in arguing what might not be able to happen anyway, i dont know why i cause such stiff opposition to this idea, and for the record waffenbaum i probably won't get this mod as 21cw is focusing mroe on the rising conflicts mod but if this one has fastroping and the other dosn't or if this has something unique like the skyhook then i probabably will get this mod which is probably al lthe mroe reaso nyou will fight, so you don't have to paly with me :-)
waffenbaum
Posts: 478
Joined: 2005-06-22 04:32

Post by waffenbaum »

From the stuff you suggested, I can safely say that your prefered style of play wouldn't fit in in any of the squads I've had the pleasure of serving in, but if your attitude towards C4 and your urge to turn this into a hollywood action movie goes away with time, feel free to come and play with us.
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Tom#13
Posts: 477
Joined: 2005-05-22 13:32

Post by Tom#13 »

Maybe the skyhook idea isnt the greatest, but the guy only started posting today( i think). what i think is every pilot should be given a flare gun or smoke nades and wait for someone to pick him up be it a chopper, humvee or puff the magic dragon for all i care
Royal Green Jackets- Britains premier infantry regiment
http://www.army.mod.uk/royalgreenjackets/

Air force definition of explosives: A loud noise followed by the sudden going away of what was once there a second ago.

Retreating?! Hell no, we're just attacking the other direction!
Super6
Posts: 87
Joined: 2005-07-26 15:14

Post by Super6 »

the only princible i had behind the skyhook is if noone was rescueing the pilto then the cargo guy could drop the box and people will probably use helos more BUT it leaves an option and i think none of us can say that it wouldn't be fun to get snagged form a plane or even watch the pilto that you had a hunch had crashed over here hten watch him get snagged away right before you get a shot, i just think it would be an interesting chage from the regular things we see. And you are right, jsut because it exists it dosn't have to be in PR BUT maybe we could have a vote once hte devs say if it plausible or not. I also agree with tom that maybe the hook isn't the greatest idea and can't be possible. If this hook is possible i think we shoudl try it in a beta to see how the testers like it and go from there. I'm you will probably all disagree with me on all points made either out of hate for me or the idea but i can live with that, and, until it is tested in a beta ,assuming that hte devs say it is possible, i don't think we shoudl completly discount this as useless and it should at least be given a chance by the beta guys.
waffenbaum
Posts: 478
Joined: 2005-06-22 04:32

Post by waffenbaum »

Yes, good idea.

Eeehhg, I give up.
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Super62
Posts: 92
Joined: 2004-12-20 06:57

Re: Rescues

Post by Super62 »

Super6 wrote:i think pilots should have a knife, mp5k/mk5k/m9, flare gun, one-time use med pack, and parachute. I think that there should be cargo planes like the hercules that can drop a rescue kit that has one of thsoe rescue devices where you put on a harness that is attached to a small blimp and pull a chord to inflate the blimp, the rescue plane then circles around and snags you off the ground wit ha v-shaped device on the front and can then real you in. The rescue kit could be considered a vehicle that opens on landing, you then hit 'e' to get in harness and press fire to deploy blimp, you could even have smoke on it. Then the pilot picks you up and hit secondary hits his second weapon to reel you in where you hit 'e' and are in hte cargo plane but if you do this befroe it is in all the way you will die because i think chutes you should be one-time use only.
Thats a good idea except for one thing. Something called a AIRSAVE vest contains all the rescque equipment needed.
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Fixed wing pilots don't carry a MP5 or a rifle, only a pistol. For variety a SIG P226 or Glock would be better than a M9, since it is already over used. For Rotary Wing pilots a M16 or M4 is pretty standard nowdays.
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Tom#13
Posts: 477
Joined: 2005-05-22 13:32

Post by Tom#13 »

super 62? all these super sixes are confusing me. but yeah you are right about pilots small arms
Royal Green Jackets- Britains premier infantry regiment
http://www.army.mod.uk/royalgreenjackets/

Air force definition of explosives: A loud noise followed by the sudden going away of what was once there a second ago.

Retreating?! Hell no, we're just attacking the other direction!
BrokenArrow
Retired PR Developer
Posts: 3071
Joined: 2005-06-07 18:54

Re: Rescues

Post by BrokenArrow »

Super6 wrote:
For variety a SIG P226 or Glock would be better than a M9, since it is already over used. For Rotary Wing pilots a M16 or M4 is pretty standard nowdays.

reality takes precedent over variety.
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Tactical Advantage
Posts: 587
Joined: 2005-02-10 20:43

Post by Tactical Advantage »

Okay, on this topic, I personally think that this wouldnt work to well in PR, reason being that this system is hardly in use anymore, if it wasnt already retired for use by the Army, not to mention, the amount of effort it would take to do this correctly it probably wouldnt be worth it, and it's just not logical, with the size of the maps in BF2, i cant imagine PR maps being much bigger if any, any downed pilot could run and in under a minute end up at a base where he could just grab a vehicle, it is a good idea, but not logical, sorry. Right now, one of the primarily used methods for extracting downed pilots, special forces, etc. where they cant be reached by ordinary means is the S.P.I.E.(Special Purpose Insertion Extraction) system,

Here's is a picture of the S.P.I.E. system in use...

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