napalm, anyone?

Suggestions from our community members for PR:BF2. Read the stickies before posting.

napalm in PR?

genius, great idea
14
28%
sounds cool
15
30%
nah, its not my sort of thing
4
8%
a shite idea not worth thinking about
17
34%
 
Total votes: 50

BrokenArrow
Retired PR Developer
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Post by BrokenArrow »

good point, i guess what i meant was how do you feel about napalm in bombs haha
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Zazane
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Joined: 2005-02-15 17:12

Post by Zazane »

Oh, I'm all for napalm in bombs, what about putting AN-M14 incendiary grens in as well, since we're on the topic of hot-burny death...
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BrokenArrow
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Post by BrokenArrow »

haha the more the merrier!.
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Tom#13
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Joined: 2005-05-22 13:32

Post by Tom#13 »

if its realistic, fun and blows the shit outta things im all for it.
Royal Green Jackets- Britains premier infantry regiment
http://www.army.mod.uk/royalgreenjackets/

Air force definition of explosives: A loud noise followed by the sudden going away of what was once there a second ago.

Retreating?! Hell no, we're just attacking the other direction!
Tom#13
Posts: 477
Joined: 2005-05-22 13:32

Post by Tom#13 »

yeah i know, there pretty controversial nowdays though. The RAF are really carefull about when and where they drop them and they only use them when they think its totally neccesary
Royal Green Jackets- Britains premier infantry regiment
http://www.army.mod.uk/royalgreenjackets/

Air force definition of explosives: A loud noise followed by the sudden going away of what was once there a second ago.

Retreating?! Hell no, we're just attacking the other direction!
Tom#13
Posts: 477
Joined: 2005-05-22 13:32

Post by Tom#13 »

thats why im not to keen on civilians in the game , i dont want to drop a bomb or something and then find im being punished for killing a civilian. still, they have to deal with that in real life, and this is a reality mod. its the devs decision at the end of the day
Royal Green Jackets- Britains premier infantry regiment
http://www.army.mod.uk/royalgreenjackets/

Air force definition of explosives: A loud noise followed by the sudden going away of what was once there a second ago.

Retreating?! Hell no, we're just attacking the other direction!
Tacamo
Posts: 602
Joined: 2004-07-24 14:10

Post by Tacamo »

Probably impossible to get it in there but imagine if they added the cluster's intelligent cousin named BAT. Brilliant Anti-Tank claims it can determine IFF via acoustic sensors, plus it uses infrared signatures to guide itself to targets.
Eddie Baker
Posts: 6945
Joined: 2004-07-26 12:00

Post by Eddie Baker »

BrokenArrow wrote:i found a site with a list of artillery shell types


http://www.kitsune.addr.com/Rifts/Rifts ... illery.htm


I think that burning fuel tanks and vehicles are cool but this is a thread about napalm haha
That's a resource for the Rifts role-playing game. For rounds currently in service, you should try a site like GlobalSecurity.com.
BrokenArrow
Retired PR Developer
Posts: 3071
Joined: 2005-06-07 18:54

Post by BrokenArrow »

oops, thats a goof on my part
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Tacamo
Posts: 602
Joined: 2004-07-24 14:10

Post by Tacamo »

Hehe I was kind of thinkng wtf? When I saw plasma rounds listed.
BrokenArrow
Retired PR Developer
Posts: 3071
Joined: 2005-06-07 18:54

Post by BrokenArrow »

haha my bad... i just scanned for incendiary and called it a day.
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waffenbaum
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Joined: 2005-06-22 04:32

Post by waffenbaum »

Plasma rounds, are they imaginary still or is it an actual invention?
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GABBA
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Joined: 2005-05-16 16:00

Post by GABBA »

If they have plasma artillery shell's then that must mean they have...........PLASMA RIFLES!!!!!!! :shock:
"Incoming fire has the rigth of way"...........

"never share a foxhole with anyone braver than you are"
waffenbaum
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Post by waffenbaum »

Thermal detonators!
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IINoddyII
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Re: napalm, anyone?

Post by IINoddyII »

In seriousness though how often are Mark 77 bombs are used in current engagements?
Last edited by IINoddyII on 2008-08-26 04:42, edited 1 time in total.
darkwarrior666
Posts: 139
Joined: 2008-06-27 14:02

Re: napalm, anyone?

Post by darkwarrior666 »

Whoa, epic gravedig.

But the thought of napalm in PR certainly sounds pretty epic. Maybe have it SL targeted and CO approved, like a JDAM, and only get it every so often, time limit reliant on the map.
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