More Air Space

Suggestions from our community members for PR:BF2. Read the stickies before posting.
Tactical Advantage
Posts: 587
Joined: 2005-02-10 20:43

More Air Space

Post by Tactical Advantage »

One thing I cant stand in BF2 is the very limited air space, it's like you fly for a few seconds, then you need to turn around... Just to keep it simple, could PR increase the airspace for planes, say double it if possible... Trying to line up a good bomb run, etc. with the air space in BF2 is really annoying... So please increase the airspace.
GOD BLESS AMERICA AND OUR ALLIES
Paladin-X
Retired PR Developer
Posts: 592
Joined: 2005-06-12 16:00

Post by Paladin-X »

You do know that you can use the out of bounds area in a plane, right?
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TerribleOne
Posts: 586
Joined: 2005-06-26 16:00

Post by TerribleOne »

The height is annoying and also so is the planes habit of spining from the slightest high speed turn.
im not sure about the out of bounds needing to be bigger though :? since i allways fly for miles out of bounds to get stright runs its only the height that seems seriously wrong.
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TaZ
Posts: 77
Joined: 2004-10-13 02:08

Post by TaZ »

i just wish the entire map was larger. Seems like all the flags are extremely close together.
Tactical Advantage
Posts: 587
Joined: 2005-02-10 20:43

Post by Tactical Advantage »

yeah, i know you can fly outta bounds, but it still seems kinda small at times...
GOD BLESS AMERICA AND OUR ALLIES
Figisaacnewton
Posts: 1895
Joined: 2004-11-23 05:27

Post by Figisaacnewton »

PR needs a dedicated fighter map:

No terrain at all, or just valleys like in no fly zone
Clouds
All fighters spawn in air (think FH, lots of planes u can spawn in mid air, then start up the plane), as an airfield being that close to another enemy airfield is really unrealistic,

just have the fighters respawn in waves every 2 minutes or somethign, and give the figheters back 42 style radar, maybe using that little cone of vision everythign has in bf2 as foward looking radar...
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Figisaacnewton
Posts: 1895
Joined: 2004-11-23 05:27

Post by Figisaacnewton »

BF2: 100% Arcady non stop half retarded action

Real life: 95% bored out of your mind, 5% scared shitless

PR: hopefully something like 60% bored, 20% alert, 20% 'don't stop shooting!'
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Tactical Advantage
Posts: 587
Joined: 2005-02-10 20:43

Post by Tactical Advantage »

PR: 100% Teamwork
GOD BLESS AMERICA AND OUR ALLIES
keef_haggerd
Posts: 447
Joined: 2005-04-09 08:10

Post by keef_haggerd »

Tactical Advantage have you played on the TG servers? There's tons of teamwork on those servers. But PR + Teamwork = Gaming Heaven =D
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"This is my rifle, this is my gun. This is for fighting, this is for fun"
-Full Metal Jacket
Tactical Advantage
Posts: 587
Joined: 2005-02-10 20:43

Post by Tactical Advantage »

Always have been since I started last week, good server by the way...
GOD BLESS AMERICA AND OUR ALLIES
keef_haggerd
Posts: 447
Joined: 2005-04-09 08:10

Post by keef_haggerd »

hey solo why dont you post that story about that awsome SL you had =P
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"This is my rifle, this is my gun. This is for fighting, this is for fun"
-Full Metal Jacket
TJYoung80234
Posts: 86
Joined: 2005-08-02 21:51

Post by TJYoung80234 »

TerribleOne wrote:The height is annoying and also so is the planes habit of spining from the slightest high speed turn.
im not sure about the out of bounds needing to be bigger though :? since i allways fly for miles out of bounds to get stright runs its only the height that seems seriously wrong.
The height is the problem I have. Planes don't normally battle at 200 feet... however if you go to around 400 it gets you stuck and kills you.

I think the skybox needs to be raised to at LEAST 1000 feet if possible. Would make dogfights for pilots a lot more interesting.
TJYoung80234
Posts: 86
Joined: 2005-08-02 21:51

Post by TJYoung80234 »

It might be that high... whenever I've gone up it cut me out at around 400 or 500. Maybe that was lag.
"The real heroes are the ones who didn't come back."
Psycho_Sam
Posts: 255
Joined: 2005-06-15 00:03

Post by Psycho_Sam »

On dragon valley 64 player map the planes will vanish when they get to certain height! Yeo they just disapeared as if they had switched on a cloaking device! :?
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TerribleOne
Posts: 586
Joined: 2005-06-26 16:00

Post by TerribleOne »

solodude23 wrote:Ive only really used planes in Gulf of Oman. Maybe it depends on the map?
It does depend on the map yes because the overall skybox is decided by the mapper.
unles they have a stupid plane height limitation which i dont thinkexists.
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