What is wrong with me? ;)
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Gyberg
- Posts: 709
- Joined: 2006-08-04 23:36
What is wrong with me? ;)
I downloaded the editor last night and Im just starting to learn, after reading thorugh some tutorials I got started, followed the "Understanding Heightmaps" tutorial BUT the second i press okay on creating the new level (the menu where you choose size and stuff of you map) the editor stops to respond!
So I did the usual things restart my computer bla bla bla, downloaded anothe copy and installed that one now I've tried three different versions of the editor and all of them do the same thing to me (the first one I tried was 1.3). Does anyone have an idea of what is wrong?
So I did the usual things restart my computer bla bla bla, downloaded anothe copy and installed that one now I've tried three different versions of the editor and all of them do the same thing to me (the first one I tried was 1.3). Does anyone have an idea of what is wrong?
Anthony Lloyd, himself a former soldier in the British army and a Northern Ireland and Gulf War veteran:
"The men inside (the APC) might have been UN but they were playing by a completely different set of rules. They were Swedes; in terms of individual intelligence, integrity and single-mindedness I was to find them among the most impressive soldiers I had ever encountered. In Vares their moment had come."
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Gyberg
- Posts: 709
- Joined: 2006-08-04 23:36
I've tried some different settings.... But I wanted to make a large map so 1024 scale 2 (which was default so i left everything else at default aswell which is: default height 25m low-res size 256 scale locked to 8 ) but I tried with some other settings aswell, but to be honest i didn't change those things so much.
Last edited by Gyberg on 2007-01-31 18:56, edited 1 time in total.
Anthony Lloyd, himself a former soldier in the British army and a Northern Ireland and Gulf War veteran:
"The men inside (the APC) might have been UN but they were playing by a completely different set of rules. They were Swedes; in terms of individual intelligence, integrity and single-mindedness I was to find them among the most impressive soldiers I had ever encountered. In Vares their moment had come."
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Gyberg
- Posts: 709
- Joined: 2006-08-04 23:36
hehe thx.... windows told me it wasn't responding... but apparently I was to impatient as you said duckhunt.... well.... on to the next problem.... when I create the Raw file it doesn't turn out the way it's supposed to do i followed the "understanding heightmaps" tutorial (Though I have a swedish copy of photoshop so the menus are in swedish and slightly different) either the raw file ends up twisted and multipled or there will be four exact copys of the jpg file i converted into .raw why is it doing this? please help!
Anthony Lloyd, himself a former soldier in the British army and a Northern Ireland and Gulf War veteran:
"The men inside (the APC) might have been UN but they were playing by a completely different set of rules. They were Swedes; in terms of individual intelligence, integrity and single-mindedness I was to find them among the most impressive soldiers I had ever encountered. In Vares their moment had come."
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Gyberg
- Posts: 709
- Joined: 2006-08-04 23:36
ouch.... the thing is i can load the map with the raw file and all that, but as I said, it doesn't look the way it is supposed to do...... the problem is not understanding the concept off hightmaps, the problems is making the .raw file work...... I also understand that you have to have the settings right when creating/saving. Ofcourse i might have missed something... but i would really like some help...
Anthony Lloyd, himself a former soldier in the British army and a Northern Ireland and Gulf War veteran:
"The men inside (the APC) might have been UN but they were playing by a completely different set of rules. They were Swedes; in terms of individual intelligence, integrity and single-mindedness I was to find them among the most impressive soldiers I had ever encountered. In Vares their moment had come."
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Rhino
- Retired PR Developer
- Posts: 47909
- Joined: 2005-12-13 20:00
ye, why you should use the "terrain editor" inside the editor to make what you want, till you get a very good understanding of how BF2 works etc.Gyberg wrote:ouch.... the thing is i can load the map with the raw file and all that, but as I said, it doesn't look the way it is supposed to do...... the problem is not understanding the concept off hightmaps, the problems is making the .raw file work...... I also understand that you have to have the settings right when creating/saving. Ofcourse i might have missed something... but i would really like some help...
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e-Gor
- Retired PR Developer
- Posts: 3752
- Joined: 2006-03-06 22:40
The correct settings for your map can be found in the heightdata.con
You'll see something like this:
rem --- primary ---
heightmapcluster.addHeightmap Heightmap 0 0
heightmap.setSize 1025 1025
heightmap.setScale 2/0.0025/2
heightmap.setBitResolution 16
heightmap.setModified 1
heightmap.loadHeightData Levels/albasrah/HeightmapPrimary.raw
heightmap.setMaterialScale 1
heightmap.loadMaterialData Levels/albasrah/HeightmapPrimary.mat
The bold bits are the important things to take note of when opening/saving heightmaps. They're greyscale images, white is higher, black is lower.
You'll see something like this:
rem --- primary ---
heightmapcluster.addHeightmap Heightmap 0 0
heightmap.setSize 1025 1025
heightmap.setScale 2/0.0025/2
heightmap.setBitResolution 16
heightmap.setModified 1
heightmap.loadHeightData Levels/albasrah/HeightmapPrimary.raw
heightmap.setMaterialScale 1
heightmap.loadMaterialData Levels/albasrah/HeightmapPrimary.mat
The bold bits are the important things to take note of when opening/saving heightmaps. They're greyscale images, white is higher, black is lower.
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Gyberg
- Posts: 709
- Joined: 2006-08-04 23:36
thx for the help guys really appreciate it! Just to show you how far I had got the last time I posted I'll post som screenshots...
And thx e-gor I checkeck my heightdata.con file and it said the same thing except obviously the map name and heightmap.setScale does that matter?
rem --- primary ---
heightmapcluster.addHeightmap Heightmap 0 0
heightmap.setSize 1025 1025
heightmap.setScale 2/0.00152588/2
heightmap.setBitResolution 16
heightmap.setModified 1
heightmap.loadHeightData Levels/Securing_sloc/HeightmapPrimary.raw
heightmap.setMaterialScale 1
heightmap.loadMaterialData Levels/Securing_sloc/HeightmapPrimary.mat
The heightmapsmall is the way i want it to be, the rawscreenshot file is the closest to what I want I can get but as you can see, there are for copies of heightmapsmall file in it.
The screenshot from the editor shows the middle where they all meet, what I obviously want to achieve is to have the .raw file look the same way as the heightmapsmall....
And thx e-gor I checkeck my heightdata.con file and it said the same thing except obviously the map name and heightmap.setScale does that matter?
rem --- primary ---
heightmapcluster.addHeightmap Heightmap 0 0
heightmap.setSize 1025 1025
heightmap.setScale 2/0.00152588/2
heightmap.setBitResolution 16
heightmap.setModified 1
heightmap.loadHeightData Levels/Securing_sloc/HeightmapPrimary.raw
heightmap.setMaterialScale 1
heightmap.loadMaterialData Levels/Securing_sloc/HeightmapPrimary.mat
The heightmapsmall is the way i want it to be, the rawscreenshot file is the closest to what I want I can get but as you can see, there are for copies of heightmapsmall file in it.
The screenshot from the editor shows the middle where they all meet, what I obviously want to achieve is to have the .raw file look the same way as the heightmapsmall....
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Anthony Lloyd, himself a former soldier in the British army and a Northern Ireland and Gulf War veteran:
"The men inside (the APC) might have been UN but they were playing by a completely different set of rules. They were Swedes; in terms of individual intelligence, integrity and single-mindedness I was to find them among the most impressive soldiers I had ever encountered. In Vares their moment had come."
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Gyberg
- Posts: 709
- Joined: 2006-08-04 23:36
hehe *sigh* that is the trouble Im having, as I said in my last post (sorry for my english it might have misslead you) the trouble Im having is not understanding how heightmaps work, the problem is as soon as i convert the file which is not split into four into .raw format it decides to split into four, hence a map split into four... I cant understand why, starting to believe that my copy of photoshop isn't happy with me....
Anthony Lloyd, himself a former soldier in the British army and a Northern Ireland and Gulf War veteran:
"The men inside (the APC) might have been UN but they were playing by a completely different set of rules. They were Swedes; in terms of individual intelligence, integrity and single-mindedness I was to find them among the most impressive soldiers I had ever encountered. In Vares their moment had come."
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Rhino
- Retired PR Developer
- Posts: 47909
- Joined: 2005-12-13 20:00
ahh i see now umm, what format of .raw you trying to save it as?Gyberg wrote:hehe *sigh* that is the trouble Im having, as I said in my last post (sorry for my english it might have misslead you) the trouble Im having is not understanding how heightmaps work, the problem is as soon as i convert the file which is not split into four into .raw format it decides to split into four, hence a map split into four... I cant understand why, starting to believe that my copy of photoshop isn't happy with me....
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Gyberg
- Posts: 709
- Joined: 2006-08-04 23:36
not sure I understand the question, but im saving it as a *.RAW file thats the exact choice in the roll down menu, and it's the only .raw option I have....
thx again for the help
thx again for the help
Anthony Lloyd, himself a former soldier in the British army and a Northern Ireland and Gulf War veteran:
"The men inside (the APC) might have been UN but they were playing by a completely different set of rules. They were Swedes; in terms of individual intelligence, integrity and single-mindedness I was to find them among the most impressive soldiers I had ever encountered. In Vares their moment had come."
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Gyberg
- Posts: 709
- Joined: 2006-08-04 23:36
I have 7.0 but I probably don't have the nvidia dds plugin
Anthony Lloyd, himself a former soldier in the British army and a Northern Ireland and Gulf War veteran:
"The men inside (the APC) might have been UN but they were playing by a completely different set of rules. They were Swedes; in terms of individual intelligence, integrity and single-mindedness I was to find them among the most impressive soldiers I had ever encountered. In Vares their moment had come."
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Gyberg
- Posts: 709
- Joined: 2006-08-04 23:36
thanks alot! I'll try to get my hands on it! Hopefully it will work...
Anthony Lloyd, himself a former soldier in the British army and a Northern Ireland and Gulf War veteran:
"The men inside (the APC) might have been UN but they were playing by a completely different set of rules. They were Swedes; in terms of individual intelligence, integrity and single-mindedness I was to find them among the most impressive soldiers I had ever encountered. In Vares their moment had come."
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Gyberg
- Posts: 709
- Joined: 2006-08-04 23:36
WOHOOOO! I got it to work, realise it was a really stupid fault (as always) the first picture was in only 8-bits not 16 so when i opened it in 16-bits it obviously made four of it instead of one.... well anyway thanks for all the help and sorry for taking you time for such a stupid thing! Again thank you!
Anthony Lloyd, himself a former soldier in the British army and a Northern Ireland and Gulf War veteran:
"The men inside (the APC) might have been UN but they were playing by a completely different set of rules. They were Swedes; in terms of individual intelligence, integrity and single-mindedness I was to find them among the most impressive soldiers I had ever encountered. In Vares their moment had come."

