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Clypp
Posts: 2148 Joined: 2006-07-17 18:36
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by Clypp » 2007-02-06 15:52
Wow, this was an unexpected topic.
Please push these new skins (not the choc chip) into 0.5. I love the new instrument panel on the Cobra!
Keep skinning and give us more pics! Also get upgraded to [R-PUB/DEV]
Griffon2-6
Posts: 2487 Joined: 2006-05-26 04:21
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by Griffon2-6 » 2007-02-06 21:08
Aahhhhhh! You've gotta do something for me then! I need some highway signs in Chinese! Blake was doing them, but he disappeared!
And I also need a few large warning signs.
Figisaacnewton
Posts: 1895 Joined: 2004-11-23 05:27
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by Figisaacnewton » 2007-02-06 23:40
'[R-PUB wrote: Maistros']Yeah I'm getting some pics later.. downloading the 0.5 final release build
oh.. and uploading the 0.5 teaser video
dude, you can't do that to them.... its the worst kind of torture. rofl.
luizinhuu
Posts: 1294 Joined: 2006-04-27 00:03
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by luizinhuu » 2007-02-07 00:05
i think we have a new r-dev
awesome work maistros looking forward to whatever you'll come up with
Desertfox
Posts: 5886 Joined: 2006-08-15 06:41
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by Desertfox » 2007-02-07 00:32
wtf is this chocolate chip?
Krelian
Posts: 60 Joined: 2006-05-30 10:30
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by Krelian » 2007-02-07 14:58
I'm aching to see those pictures!
Maistros
Posts: 743 Joined: 2006-11-30 11:18
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by Maistros » 2007-02-08 13:34
Tiny little tease shot.
New woodland textures for land vehicles.. M1A1 woodland style for sunset city
Wasn't me.
Duke
Retired PR Developer
Posts: 948 Joined: 2006-10-22 22:23
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by Duke » 2007-02-08 14:25
Looks amazing maistros, as always
love the dirtyness
[R-DEV]Eggman - At one point it said Realtitty which I think was a Freudian...
Griffon2-6
Posts: 2487 Joined: 2006-05-26 04:21
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by Griffon2-6 » 2007-02-08 21:04
Can that be a custom texture in my map?
Maistros
Posts: 743 Joined: 2006-11-30 11:18
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by Maistros » 2007-02-08 21:12
I can make custom textures like signs and billboards or changing things if one needs. Let me know, send me a PM.
Wasn't me.
KP
Posts: 7863 Joined: 2006-11-04 17:20
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by KP » 2007-02-08 21:14
Hmmm... Maistros, any chance of you skinning/texturing a model I made?
More guns and bullets make bad guys go away faster, which in turn makes everyone in the area safer.
-Paul Howe
Maistros
Posts: 743 Joined: 2006-11-30 11:18
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by Maistros » 2007-02-11 14:13
KP, send me a PM with the model image.
Wasn't me.
JellyBelly
Posts: 1309 Joined: 2005-12-20 13:41
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by JellyBelly » 2007-02-11 14:54
Looks pretty accurate to me. Good job maistros. Looks the dogs bollocks.
[RGG] - Pte.Phillips -
http://www.rggsquad.co.uk - Arma ftw
Really Gay Guy
America was a tad late into the First World War. They redeemed themself's and came in slightly sooner in the Second. Now they seem determined to start the Third.
KP
Posts: 7863 Joined: 2006-11-04 17:20
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by KP » 2007-02-11 15:35
'[R-PUB wrote: Maistros']KP, send me a PM with the model image.
Thanks. It's not finished yet, but when it is, I'll PM you.
More guns and bullets make bad guys go away faster, which in turn makes everyone in the area safer.
-Paul Howe
Figisaacnewton
Posts: 1895 Joined: 2004-11-23 05:27
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by Figisaacnewton » 2007-02-11 17:35
'[R-PUB wrote: Maistros']I re-skinned all the land vehicles in bf2 this morning and yes, I will be re-skinning all the air vehicles tomorrow.
I will... raise your children and...pay you 500 dollars... if you put a link up for all these !!!!