PR v0.5 Muttrah City - Little Bird

If you find a bug within PR:BF2 (including PRSP), please report it here.
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jcurts
Posts: 22
Joined: 2007-02-01 09:24

PR v0.5 Muttrah City - Little Bird

Post by jcurts »

Just got v0.5 and decided to test it. I creat a new local game, spawn on the carrier and start shooting at the Little Birds. What happened next was a surprise, it started moving.

So I get next to the chopper on the the edge of the carrier ( the one closes to the shore ) and start shooting. After 3 clips I managed to make it fall from the carrier.

http://www.absoluteteamwork.com/_video/muttrah.wmv

4x normal speed.

Is this supposed to happen or not?
Last edited by jcurts on 2007-02-09 00:51, edited 1 time in total.
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Katarn
Retired PR Developer
Posts: 3358
Joined: 2006-01-18 22:15

Post by Katarn »

It's a side effect of the bullets making a dizzy effect.
Redneckman
Posts: 101
Joined: 2006-03-27 20:47

Post by Redneckman »

Pushing stuff around with bullets now eh? haha
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Gman-Parinfinity
Posts: 12
Joined: 2006-07-31 20:03

Post by Gman-Parinfinity »

Yeah, just about any vehicle can be moved a little with gunfire. Its not much of an issue IMHO.
Vaiski
Retired PR Developer
Posts: 894
Joined: 2006-07-17 23:29

Post by Vaiski »

Been there since 0.4
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jcurts
Posts: 22
Joined: 2007-02-01 09:24

Post by jcurts »

'[R-DEV wrote:Vaiski']Been there since 0.4
I've never notice it before so I thought it was something new. Nevermind then.
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