Diffrent Style Of Warfare Soon To Take Place

General discussion of the Project Reality: BF2 modification.
CobraPhantom
Posts: 689
Joined: 2005-03-28 13:00

Post by CobraPhantom »

Beckwith wrote:i miss the desert battlefields of DC soo much, i always thought Oil Fields was vastly underrated among others
Oil fields was a treasure. Was my favorite DC map, besides Basrashs Edge and LV no para. Desert Shield should have gotten more play than the beat to death El Alamein.
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Djuice
Posts: 310
Joined: 2005-07-24 16:00

Post by Djuice »

Large barren desert maps, old fashon tank battles, you just gotta love it.
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Tactical Advantage
Posts: 587
Joined: 2005-02-10 20:43

Post by Tactical Advantage »

Yeah, I'd really love to see PR focus thier maps more around realistic landscapes, BF2 vanilla maps seem to try and make thier maps more fun by adding in alot of junk we dont want, they try to hard to make it fun is probably the best way to put it... If PR could make some maps based around realistic enviroment such as the desert, make the way towns are setup more realistic to...
GOD BLESS AMERICA AND OUR ALLIES
Djuice
Posts: 310
Joined: 2005-07-24 16:00

Post by Djuice »

i reckon the fog on the official BF2 maps are used to limit visual range, then the graphic has to draw less polygons and pixel, so it doesnt strain the people with lesser videocard and systems
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GABBA
Posts: 633
Joined: 2005-05-16 16:00

Post by GABBA »

The only time fog bothers me is when i'm flying. I hate it when a tree just pops out of nowhere. When im inflight i sometimes refer to it as " faster than the speed of graphics".
"Incoming fire has the rigth of way"...........

"never share a foxhole with anyone braver than you are"
Doug97
Posts: 396
Joined: 2005-08-10 16:47

Post by Doug97 »

Beckwith wrote:lets just hope its not a sniper fest.....
Well all that's need is to refer to the real world. Why doesn't real warfare degenerate into sniper fests?
Beckwith
Posts: 1341
Joined: 2005-03-25 17:00

Post by Beckwith »

often times the "bad guys" do Beirut, the Mog, Iraq and Afghan our enemies would often result to pot shots from distances
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Figisaacnewton
Posts: 1895
Joined: 2004-11-23 05:27

Post by Figisaacnewton »

My 2 cents, strike of karkand is an awesome map.
For PR (or PRMM), take away the two foward spawn points for the US so the MEC have a bit of time to set up a defense among other things, and change the fog around so it either looks like fog (in which case it would be much much less) or so it looks like a sandstorm (in which case it would be more, and it would have to have an ominous background noise, and maybe the fog would seem to be moving)
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