Prepare for Battle...

General discussion of the Project Reality: BF2 modification.
requiem
Retired PR Developer
Posts: 3651
Joined: 2004-07-22 16:00

Prepare for Battle...

Post by requiem »

What you've all been waiting to see, enjoy:

https://www.realitymod.com/index.php?page=release_prmm

PS: No point in criticizing before playing & this is not the complete list (we wouldn't know where to start! ;) )
Pak
Posts: 121
Joined: 2005-08-06 22:18

Post by Pak »

Yay.
MadMan
Posts: 25
Joined: 2005-07-10 19:02

Post by MadMan »

Finally. A game with shotgun slugs. :)

I'm taking the day off tomorrow.
CobraPhantom
Posts: 689
Joined: 2005-03-28 13:00

Post by CobraPhantom »

Let the drooling begin
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Figisaacnewton
Posts: 1895
Joined: 2004-11-23 05:27

Post by Figisaacnewton »

Sweet! Reading now, will edit in comments later...

Comments: Sweet! Sabot/HEAP rounds! Slugs from shotguns! Blood! RECOIL! I'm drooling!

One question: Did you change the kits around like BF:E, or just change their loadouts?
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Garrison
Posts: 57
Joined: 2004-10-18 17:02

Post by Garrison »

see Frosty hmm another reference to BF:E and you thought we accomplished nothing...
larrythecbleguy
Posts: 17
Joined: 2005-08-10 19:58

Post by larrythecbleguy »

*drools* 1 day 4 hours 22 minutes 22 seconds has never seemed so far away.
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Drew
Retired PR Developer
Posts: 330
Joined: 2004-07-22 16:00

Post by Drew »

You guys like the idea of a countdown?

Rather than waiting with no idea?
And what's a 6-year-old doing playing such a violent game? He's never going to enjoy kickball when he's screaming "Wallhack" from 2nd base.
Garrison
Posts: 57
Joined: 2004-10-18 17:02

Post by Garrison »

I prefer Deadlines saying:
We have to release by this time,
but can release sooner ;)
Drew
Retired PR Developer
Posts: 330
Joined: 2004-07-22 16:00

Post by Drew »

IE: our timer
And what's a 6-year-old doing playing such a violent game? He's never going to enjoy kickball when he's screaming "Wallhack" from 2nd base.
Pak
Posts: 121
Joined: 2005-08-06 22:18

Post by Pak »

[R-DEV wrote: Drew]You guys like the idea of a countdown?

Rather than waiting with no idea?
I like it, I just wish it could be more specific, but I know we can't be any more specific.
Burke
Posts: 6
Joined: 2005-08-07 02:12

Post by Burke »

Damn. Nice.
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Drew
Retired PR Developer
Posts: 330
Joined: 2004-07-22 16:00

Post by Drew »

I dont think it cant get much more specific

Wait till it reaches zero and look for the mod :-D
And what's a 6-year-old doing playing such a violent game? He's never going to enjoy kickball when he's screaming "Wallhack" from 2nd base.
Drew
Retired PR Developer
Posts: 330
Joined: 2004-07-22 16:00

Post by Drew »

what if it does?
And what's a 6-year-old doing playing such a violent game? He's never going to enjoy kickball when he's screaming "Wallhack" from 2nd base.
reehay
Posts: 12
Joined: 2005-08-02 22:05

Post by reehay »

the release notes give me a chub

PR has already earned my undying love and appreciation

time to recover my bf2 discs out of the garbage....yay
Tactical Advantage
Posts: 587
Joined: 2005-02-10 20:43

Post by Tactical Advantage »

So Close but Yet So Far Away, what is a bum suppose to do until then???
GOD BLESS AMERICA AND OUR ALLIES
Lt.133t
Posts: 49
Joined: 2005-08-01 04:38

Post by Lt.133t »

Nahhh, so excited, I need coffee to stay up to midnight and longer just for playing the mod!!!!! *twitch* so is there going to be a server using the mod? :D
*Insert image here*

*Insert clever quote here*
Figisaacnewton
Posts: 1895
Joined: 2004-11-23 05:27

Post by Figisaacnewton »

do what i do, twitch uncontrollably in anticipation!

i would also like to see classes redone to this, maybe in version .11

Rifleman
Grenadier
Auto-Rifleman
STA Sniper
Combat Engineer
Anti-Tank
Corpsman (Medic)
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