.5 fun of this excellent MOD

General discussion of the Project Reality: BF2 modification.
Red Halibut
Posts: 543
Joined: 2006-08-10 16:45

Post by Red Halibut »

Clypp, True! It annoys the hell out of me when I get shot through the head! However I console myself with the thoughts that 1) I can respawn only 30 metres away in 30 seconds' time at the Rally point and 2) It ain't real life and I *can* respawn. ;)

Bigpipe, there are good servers where teamplay is common, and there are ..uh... less good servers. Or rather I should say that there are servers that seem to attract more than their fair share of people who are not as interested in teamwork as you are. Which side of the pond are you on, I'm sure I could recommend some that are particularly good for teamplay.

As to the spawn times, it certainly DOES have an effect on me. I keep my head down as much as possible!
Image
"It is not the responsibility of a defender to leave the objective unguarded just so his opponent sucks less."
.:iGi:.U.G.H.
Posts: 850
Joined: 2006-04-20 09:49

Post by .:iGi:.U.G.H. »

BigPipe wrote:Just my opinion

To me, .5 may have brought many features into the mod, but it seems it has greatly interfered with one major factor that matters most. FUN

In older version .4 in particular, all maps were fun to play on public servers. Falluja was a blast in .4, people didn't die too often except the M4 unbalance. Now catch one bullet and it kills you, annoying.

While i believe its true for a bullet to kill you, if an enemy has higher ground, camped up in a crane, it means you will never be able to advance, even peeping to observe enemy fire results in death. It makes people more careful i agree (that was the developers objective), but when people start playing like that, it kills the fun out of the game.

Nobody ever complained that 3-4 bullets were needed to kill in .4 but why did they change it? Body armour doesn't seem to make a difference. Catch one shot as a body armour class and your down coughing and having blurred vision, you might not be dead, but what's the difference, you have 10 sec to die.
I've not noticed any difference and as far as I know there isn't any major hit point differences or weapon power changes.
It has reached a point, the one who wins the fire fight is the one who can drop to the ground instantly and spray and pray because if you start aiming, one shot at a time, you will end up dead.
Erm, that was the problem in .4. This doesn't happen in .5 which has greatly increased recoil. If you are not accurate you will miss. I always kept my gun on auto/burst in .4 but I always keep my gun in single unless in really tight areas in .5. Accuracy is now the way to make kills, not prone spraying.

Maybe you are feeling the effect of people who are now just making better aimed shots than you as opposed to it being the first one to spray and make most of their bullets hit. That would explain why you feel you are getting 1 shot killed more now.
The Devs have done a good job, great work, but they must realize that this MOD will never be like real life and the harder they try, the more they ruin the MOD.
Well unfortunately for you that is very much a minority opinion here. The closer we get to v1.0 the closer we get to perfection for msot of us. 0.5 is the most fun so far for sure! 8)
We are recruiting high skill players for PR - http://www.imgoingin.co.uk/forums
Aljen
Posts: 399
Joined: 2006-11-14 14:48

Post by Aljen »

I agree that it is annoying that you cant get a new officer kit after your death. Thanks gods and devs it will be solved soon!
Truth needs no law to enforce it
Evolution: The realization by the organism that those things inside the white lab coats are pretty damned tasty!
DirtyHarry88
Posts: 1540
Joined: 2006-12-24 18:41

Post by DirtyHarry88 »

Headshots should and do equal instant death, I can't understand arguments against that.
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Post by Rhino »

DirtyHarry88 wrote:Headshots should and do equal instant death, I can't understand arguments against that.
well there is a very slim chance that the bulliet might just ricoshade off the skull :p
Image
SiN|ScarFace
Posts: 5818
Joined: 2005-09-08 19:59

Post by SiN|ScarFace »

This mod is not vanilla, it's not meant to play like vanilla, it's much more difficult than vanilla and it was created to be all of the above to promote realism. If you don't find realism fun, then play something else.

When most people enjoy it the way it is, why should it be changed to be EASIER? That makes no sense! If you are constantly getting killed, you are doing something wrong and you can change your habits of play.

I've said it before and I'll say it again, YOU CANNOT CODE TEAMWORK! People are required to do that not the game and if they can't oh well, there are others who can and will, which means the game can be played properly and things don't need to be nerfed to help the masses play the game. You are most likely my favorite kind of target, the one who runs out in the open, or follows the lemmings out into the open and gets single shot dropped.
Image
ZeroThreat
Posts: 2
Joined: 2007-02-13 16:14

Post by ZeroThreat »

Clypp wrote:I am also not a fan of headshot death. It disrupts teamwork and prevents reviving the SL which is even more vital with the spawn changes 0.5 introduced.
You shouldn't be able to revive someone shot in the head, obviously.

War is hell.
Wasteland
Posts: 4611
Joined: 2006-11-07 04:44

Post by Wasteland »

'[R-DEV wrote:Rhino']well there is a very slim chance that the bulliet might just ricoshade off the skull :p
He just hasn't played enough JFK simulation ;) .

Re: the OP. Right now, you will come across ridiculously stupid players from time to time. Oh well. Just wait for them to get bored.

Other than in those cases where no decent teammates are available, all of the problems you've mentioned can be fixed by adjusting your play style. If you're getting worse than a 2:1 KDR at the moment (and you're not transporting or going medic or something), then you're doing something wrong.
Originally Posted by: ArmedDrunk&Angry
we don't live in your fantastical world where you are the super hero sent to release us all from the bondage of ignorance
Originally Posted by: [R-MOD]dunehunter
don't mess with wasteland, a scary guy will drag you into an alleyway and rape you with a baseballbat
bosco_
Retired PR Developer
Posts: 14620
Joined: 2006-12-17 19:04

Post by bosco_ »

I don't care about some noob's ingame comments.
I love it.
Image
G.Drew
Posts: 4417
Joined: 2006-04-30 23:02

Post by G.Drew »

Helmand Province has become the new Basrah :(

ITS A GREAT MAP!
but then its : oooooooooooh! the jeep crash oooooooooooh must not play this ohhhhh................. give me a break


people already know this THATS Y WE DONT DO IT!
IF U DONT DO IT, IT WONT HAPPEN! THE INSURGENTS ARENT SUPPPOSED TO BE IN THE CARS ANYWAY!


BrING BACK HELMAND PROVINCE!
Image
Image

[R-COM]BloodBane611: I do like the old school rape...However, it's a bit awkward to be a white boy blasting the old school in public....
wooly-back-jack
Posts: 940
Joined: 2007-01-14 17:20

Post by wooly-back-jack »

you got to realise alot of the negative comments come from either nilla-noobs who think they can pwn from the off because they had a shiney badge in vanilla or people complaining about bugs, which are being fixed.
Wasteland
Posts: 4611
Joined: 2006-11-07 04:44

Post by Wasteland »

@Helmand. I played it last night. It was awesome. Had a great time.
Originally Posted by: ArmedDrunk&Angry
we don't live in your fantastical world where you are the super hero sent to release us all from the bondage of ignorance
Originally Posted by: [R-MOD]dunehunter
don't mess with wasteland, a scary guy will drag you into an alleyway and rape you with a baseballbat
Shining Arcanine
Posts: 429
Joined: 2006-05-29 21:09

Post by Shining Arcanine »

BigPipe wrote:Just my opinion

To me, .5 may have brought many features into the mod, but it seems it has greatly interfered with one major factor that matters most. FUN

In older version .4 in particular, all maps were fun to play on public servers. Falluja was a blast in .4, people didn't die too often except the M4 unbalance. Now catch one bullet and it kills you, annoying.
That is what a bullet is supposed to do and the 3-4 bullets required to take someone down before 0.5 was hurting gameplay.
Clypp
Posts: 2148
Joined: 2006-07-17 18:36

Post by Clypp »

JP*wasteland.soldier wrote:He just hasn't played enough JFK simulation ;) .
I have several times. Even with headshots half the time that dude wont die.

You wont recover from 3 5.56 in the chest either. The headshot instant death excuse is void.
RGG:Dale
Posts: 1024
Joined: 2007-01-07 19:11

Post by RGG:Dale »

bosco wrote:I don't care about some noob's ingame comments.
I love it.
i second that who cares if the odd person gets frustrated about something, the majority looked forward to this and got what we asked for, and we love it devs :mrgreen:

thankyou
SiN|ScarFace
Posts: 5818
Joined: 2005-09-08 19:59

Post by SiN|ScarFace »

Clypp wrote:I have several times. Even with head shots half the time that dude wont die.

You wont recover from 3 5.56 in the chest either. The head shot instant death excuse is void.
Then we shall call it, head shot instant retardation or instant incapacitation both of which are going to prevent you from being capable of fighting or getting healed on the field. But since brain damage effects are not modeled in BF2 we are stuck with the simplified, instant death head shots.
Image
vanity
Posts: 562
Joined: 2007-02-08 12:57

Post by vanity »

I spawned at a rally point last night on EJOD and turned around to see an enemy about 20 yards away behind a concrete barrier. He immediately crouched, brought his weapon to his face, and I did the same before we both simultaneously fired. I turned and ran b/c I was in the open...then took cover. A few seconds pass by...I popped my head up a few times..."where'd he go?"

I slowly creeped up to investigate....one in a million shot. I must've hit this guy square in the face! It was so awesome.
lonelyjew
Posts: 3176
Joined: 2005-12-19 03:39

Post by lonelyjew »

BigPipe wrote: I have some screen shots i have managed to grab as i was playing along and it concerns what people type during some of my games. It should give the makers some idea of what some people are thinking out there.
Image

Man that is scary.
Thanks luizinhuu for the find
Image

People are hopelessly ignorant of their own ignorance.
-Me
ritek
Posts: 1
Joined: 2007-02-15 16:56

Post by ritek »

Body armour doesn't seem to make a difference. Catch one shot as a body armour class and your down coughing and having blurred vision, you might not be dead, but what's the difference, you have 10 sec to die.
sounds like your body armor is working, just there is a lack of team work, such a medics..
Post Reply

Return to “PR:BF2 General Discussion”