Deep Singleplayer
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UberSoldat2142
- Posts: 16
- Joined: 2007-02-14 13:52
Deep Singleplayer
Is it possible to make a single missions on this game? By that I mean you cant go to the nxt level until you beat the one before it, or the enemies are alittle easier but if you die once the character is gone? Or maybe adding voices and having a certain group of allies that follow you and fight with you as a sqaud? Or maybe adding cinematics? becuase if it is it would really help out a mod im trying to create.
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Sandy_Beret
- Posts: 754
- Joined: 2006-09-13 02:14
I have been playing brothers in arms - earned in blood but the guns are shit do little damage... the AI is OK... but everything is scripted which is a tad repetitive
"Be peaceful, be courteous, obey the law, respect everyone;
but if someone puts his hand on you, send him to the cemetery."
- Malcolm X


but if someone puts his hand on you, send him to the cemetery."
- Malcolm X


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Griffon2-6
- Posts: 2487
- Joined: 2006-05-26 04:21
Like a campaign you mean? Maybe in your AmbientObjects.con, you can have a triggerable that loads another level, I don't know how well that will work though.
Edit: That triggerable will have to be very, VERY small, and has to be located under the objective.
Edit: That triggerable will have to be very, VERY small, and has to be located under the objective.
Last edited by Griffon2-6 on 2007-02-15 21:56, edited 1 time in total.
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[PTG]Z.user
- Posts: 142
- Joined: 2007-02-06 18:52
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UberSoldat2142
- Posts: 16
- Joined: 2007-02-14 13:52

