Training Maps

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M.J.Patterson
Retired PR Developer
Posts: 648
Joined: 2006-09-20 16:04

Training Maps

Post by M.J.Patterson »

Hello,

I apologize if this has already been asked. I did do some searching but couldn't find what I was looking for. I have tried to dabble in the map making recently and have been a tad frustrated with what I am trying to do.

I would like to convert some maps specifically into training maps so that I can upload them on our server. Some of TF21 would like a way to practice without having to wait for kits and vehicles to respawn. (i tell them not to die) I would need to figure out a way to make all kits unlimited as well as make it so vehicles and equipment can respawn after about 25-30 seconds. Is this possible? I tried making my own map but have decided it would be easier just to use an existing map and add extra vehicles.

Any help on this would be greatly appreciated. Thank you.

Best Regards,
M.J.Patterson
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Maistros
Posts: 743
Joined: 2006-11-30 11:18

Post by Maistros »

I think a couple of us are developing custom training maps. Not sure if I'm the only one working on a training map at this time.
Wasn't me.
Griffon2-6
Posts: 2487
Joined: 2006-05-26 04:21

Post by Griffon2-6 »

Look in GameplayObjects.con under *Map Name*/Gamemodes/cq/*size* to change vehicle spawn times. I don't think there is an easy way to reduce kit spawn times.
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