-REQUESTED KIT FOR INSURGENS-

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77SiCaRiO77
Retired PR Developer
Posts: 4982
Joined: 2006-05-17 17:44

-REQUESTED KIT FOR INSURGENS-

Post by 77SiCaRiO77 »

can you add more kits for the insurgens? and make it resquestable , kits like "heavy AT" with a rpg 7 dual head PG-7VR ,"Anti Personal " with the TBG-7V thermobaric rokect and the OG-7V fracmentation rocket .

TBG-7V
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PG-7VR

fragmentation OG-7V

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Happy-n00b
Posts: 83
Joined: 2006-12-25 00:20

Post by Happy-n00b »

The insurgents have pick up kits, not requestable. I dont think that insurgents in Iraq have a quartermaster, either
This quote was removed due to a sole complaint by
oS2007! :o

My philosiphy: Why listen to authority when you have to?
GeZe
Retired PR Developer
Posts: 3450
Joined: 2006-02-09 22:09

Post by GeZe »

For heavy AT for insurgents, I was thinking a RPG-29, which can penetrate the frontal armour of a T-90.

http://armor.kiev.ua/fofanov/Tanks/TRIALS/19991020.html
MMad
Posts: 190
Joined: 2006-03-26 02:36

Post by MMad »

Happy-n00b wrote:The insurgents have pick up kits, not requestable. I dont think that insurgents in Iraq have a quartermaster, either
Why wouldn't they? It's not like they're not organized..
DrMcCleod
Posts: 366
Joined: 2007-01-11 11:26

Post by DrMcCleod »

MMad wrote:Why wouldn't they? It's not like they're not organized..

Indeed, just let him speak Farsi.
Leo
Posts: 2082
Joined: 2006-11-29 00:40

Post by Leo »

DrMcCleod wrote:Indeed, just let him speak Farsi.
I can see it now

"WTF? Did it just tell me that it allocated my kit, or that I should go and pray to Allah for some whiskey?"
V3N0N_br
Posts: 592
Joined: 2005-08-14 16:12

Post by V3N0N_br »

They don't need a quartermaster. The armory hidden weapons work just fine :D
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DirtyHarry88
Posts: 1540
Joined: 2006-12-24 18:41

Post by DirtyHarry88 »

Taking an idea from Age of Mythology-

I think the commander should be able to use a god power, namely 'The Will of Allah' in which all insurgents have triple hitpoints for a set period of time.
Garrison
Posts: 57
Joined: 2004-10-18 17:02

Post by Garrison »

DirtyHarry88 wrote:Taking an idea from Age of Mythology-

I think the commander should be able to use a god power, namely 'The Will of Allah' in which all insurgents have triple hitpoints for a set period of time.
or let them get all hopped up on Opium and not feel pain.

Then PR gets sued by an an Angry Mothers Organization for teaching young kids that getting all hopped up on Opium and running around with an AK47 is cool
RikiRude
Retired PR Developer
Posts: 3819
Joined: 2006-02-12 08:57

Post by RikiRude »

Originally Posted by DirtyHarry88
Taking an idea from Age of Mythology-

I think the commander should be able to use a god power, namely 'The Will of Allah' in which all insurgents have triple hitpoints for a set period of time.

or let them get all hopped up on Opium and not feel pain.
Garrison wrote:or let them get all hopped up on Opium and not feel pain.

Then PR gets sued by an an Angry Mothers Organization for teaching young kids that getting all hopped up on Opium and running around with an AK47 is cool
I don't know which makes me laugh more!
I would like to see more hidden kits/weapon caches in the maps, it sucks you have to spawn at main to get any of that stuff.
Proud n00b tub3r of 5 spam bots!

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'[R-CON wrote:2Slick4U']That's like being the smartest kid with down syndrome.Image
Eddie Baker
Posts: 6945
Joined: 2004-07-26 12:00

Post by Eddie Baker »

77SiCaRiO77 wrote:can you add more kits for the insurgens? and make it resquestable , kits like "heavy AT" with a rpg 7 dual head PG-7VR ,"Anti Personal " with the TBG-7V thermobaric rokect and the OG-7V fracmentation rocket .
We have already discussed different ammunition types for the RPG, SMAW and grenade launchers and we have said when it has come up on the forums that we'd like to do it. Please do a search. :)
GeZe wrote:For heavy AT for insurgents, I was thinking a RPG-29, which can penetrate the frontal armour of a T-90.
Not much need for operators of the RPG-7 to upgrade to the RPG-29 for greater penetration; the PG-7VR tandem HEAT round gets the same performance, but has less range, and they can use it in a system they already have in abundance and is much more portable.
Darkpowder
Posts: 1527
Joined: 2006-08-30 22:00

Post by Darkpowder »

No need to have kit requests, they should be littered around in strategically important locations to them.

Just go have fun with what you have and if you get bored, do what some of the RFAD and ARRC lads do.. Steal the USMC or British kits. Whatever you do when fighting insurgents in PR dont let them get Defibrilators. We turned around a 100 ticket deficit the other day when we as insurgents joined in and did just that.
Dunehunter
Retired PR Developer
Posts: 12110
Joined: 2006-12-17 14:42

Post by Dunehunter »

Ehm...pray to Allah...for whiskey? Ooookaaaaaaaay....
EPatrick
Posts: 305
Joined: 2006-05-12 04:41

Post by EPatrick »

V3N0N_br wrote:They don't need a quartermaster. The armory hidden weapons work just fine :D
Which make it REALISTIC.
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